Merge branch 'release/v7.3.0' into develop

This commit is contained in:
Maxim Kadushkin
2022-11-23 16:12:57 +03:00
15 changed files with 103 additions and 678 deletions

View File

@ -65,6 +65,7 @@
,"../src/model.js"
,"../src/menu.js"
,"../src/base.js"
,"../src/paneltemplates.js"
,"../src/panelrecent.js"
,"../src/panelfolders.js"
,"../src/panelconnect.js"

View File

@ -224,6 +224,7 @@
<script type="text/javascript" src="panelconnect.js"></script>
<script type="text/javascript" src="panelabout.js"></script>
<script type="text/javascript" src="panelwelcome.js"></script>
<script type="text/javascript" src="paneltemplates.js"></script>
<script src="panelsettings.js"></script>
<script src="panelexternal.js"></script>
<script type="text/javascript" src="dlglogin.js"></script>

View File

@ -39,6 +39,8 @@ $(document).ready(function() {
!window.app && (window.app = {controller:{}});
!window.app.controller && (window.app.controller = {});
if ( !!localStorage.templates )
window.app.controller.templates = (new ControllerTemplates).init();
window.app.controller.recent = (new ControllerRecent).init();
window.app.controller.folders = (new ControllerFolders).init();
window.app.controller.about = (new ControllerAbout).init();

View File

@ -0,0 +1,77 @@
/*
* (c) Copyright Ascensio System SIA 2010-2022
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at 20A-12 Ernesta Birznieka-Upisha
* street, Riga, Latvia, EU, LV-1050.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
+function(){ 'use strict'
const ControllerTemplates = function(args={}) {
args.caption = 'Templates';
args.action =
this.action = 'templates';
this.view = new ViewTemplates(args);
};
ControllerTemplates.prototype = Object.create(baseController.prototype);
ControllerTemplates.prototype.constructor = ControllerTemplates;
window.ControllerTemplates = ControllerTemplates;
var ViewTemplates = function(args) {
var _lang = utils.Lang;
args.tplPage = `<div class="action-panel ${args.action}"></div>`;
args.menu = '.main-column.tool-menu';
args.field = '.main-column.col-center';
args.itemindex = 0;
args.itemtext = 'Templates';
baseView.prototype.constructor.call(this, args);
};
ViewTemplates.prototype = Object.create(baseView.prototype);
ViewTemplates.prototype.constructor = ViewTemplates;
utils.fn.extend(ControllerTemplates.prototype, (function() {
return {
init: function() {
baseController.prototype.init.apply(this, arguments);
this.view.render();
this.view.$menuitem.find('> a').click(e => {
window.sdk.command("open:template", 'external');
e.preventDefault();
e.stopPropagation();
});
return this;
}
};
})());
}();

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@ -333,7 +333,7 @@ utils.fn.getToolMenuItemOrder = function(item) {
let _action = $item.find('[action]').attr('action'),
_is_top_group = !$item.hasClass('bottom');
let _items_top_order = ['recent', 'open', 'connect', 'activation', 'external-'],
let _items_top_order = ['templates', 'recent', 'open', 'connect', 'activation', 'external-'],
_items_bottom_order = ['about', 'settings'],
_items_order = _is_top_group ? _items_top_order : _items_bottom_order;
@ -353,6 +353,7 @@ utils.fn.getToolMenuItemOrder = function(item) {
if ( $itemBefore.length ) return {item: $itemBefore, after: _is_top_group};
}
return _is_top_group ? {item: $menu.find('.tool-quick-menu').get(0), after: true} : {item: undefined, after: true};
} else
if ( _index == 0 ) {
return _is_top_group ? {item: $menu.find('.tool-quick-menu').get(0), after: true} : {item: undefined, after: true};

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@ -1,12 +0,0 @@
Maintainer:
Vaclav Slavik <vslavik@gmail.com>
Contributors:
Kohan Ikin <syneryder@namesuppressed.com>
Christian L. Jacobsen <christian@concurrency.cc>
Littleboy <littleboy@users.sourceforge.net>
Vasco Veloso
Jonas Emanuel Mueller <zanoi@zanoi.net>

View File

@ -1,19 +0,0 @@
Copyright (c) 2009-2014 Vaclav Slavik
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -1,49 +0,0 @@
Version 0.4
-----------
- Added API for gracefully shutting down the host app.
- Added the ability to disable automatic checks.
- Added the ability to change the update checks interval.
- Added x64 support.
- Added Visual Studio 201x project files.
- Release notes included in appcast's <description> element are now recognized.
- Added support for build numbers and shortVersionString.
- Added support for sparkle:os="windows" attribute on appcast items.
- Fixed appcasts over HTTPS.
- Use application icon in the UI.
- In-app downloads.
Version 0.3
-----------
- Added win_sparkle_set_app_details() for setting app metadata from code,
as an alternative to their extraction from resources.
- It is no longer necessary to call win_sparkle_set_appcast_url(), the
feed can be specified in FeedURL resource with type set to APPCAST.
- Added win_sparkle_set_registry_path().
Version 0.2
-----------
- Display error if update info couldn't be retrieved while manually checking
for updates.
- WinSparkle window is now resizable only when showing release notes.
- Bypass cache and proxies in manual checks.
Version 0.1.1
-------------
- Fixed Sparkle namespace in appcast parser; it now looks for the correct
`http://www.andymatuschak.org/xml-namespaces/sparkle` value. Appcasts
using the incorrect `http://www.andymatuschak.org/xml-namespaces`
URI must be updated.
Version 0.1
-----------
- Initial release.

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@ -1,65 +0,0 @@
About
-------
WinSparkle is a plug-and-forget software update library for Windows
applications. It is heavily inspired by the Sparkle framework for OS X
written by Andy Matuschak and others, to the point of sharing the same
updates format (appcasts) and having very similar user interface.
See http://winsparkle.org for more information about WinSparkle.
Documentation: https://github.com/vslavik/winsparkle/wiki
Using prebuilt binaries
-------------------------
The easiest way to use WinSparkle is to download the prebuilt WinSparkle.dll
binary. It doesn't have any extra dependencies (not even msvcr*.dll) and is
compatible with all Windows compilers.
Building from sources
-----------------------
If you prefer to build WinSparkle yourself, you can do so. All 3rd party
dependencies are included in the sources archive available for download, you
don't need to install anything else.
At the moment, projects for Visual C++ 2008, 2010 and 2012 are provided, so
you'll need that (Express edition suffices). In principle, there's nothing in
the code preventing it from being compiled by other compilers.
To compile the library, just open WinSparkle.sln solution and build it.
Where can I get some examples?
--------------------------------
Download the sources archive and have a look at the examples/ folder.
Using latest development versions
-----------------------------------
If you want to stay at the bleeding edge and use the latest, not yet released,
version of WinSparkle, you can get its sources from public repository.
WinSparkle uses git and and the sources are hosted on GitHub at
http://github.com/vslavik/winsparkle
WinSparkle uses submodules for some dependencies, so you have to initialize
them after checking the tree out:
$ git clone git://github.com/vslavik/winsparkle.git
$ cd winsparkle
$ git submodule init
$ git submodule update
Then compile WinSparkle as described above; no extra steps are required.
Where to get help
-------------------
See http://winsparkle.org

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@ -1,64 +0,0 @@
/*
* This file is part of WinSparkle (http://winsparkle.org)
*
* Copyright (C) 2009-2016 Vaclav Slavik
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*/
#ifndef _winsparkle_version_h_
#define _winsparkle_version_h_
/*--------------------------------------------------------------------------*
Version information
*--------------------------------------------------------------------------*/
#define WIN_SPARKLE_VERSION_MAJOR 0
#define WIN_SPARKLE_VERSION_MINOR 5
#define WIN_SPARKLE_VERSION_MICRO 0
/**
Checks if WinSparkle version is at least @a major.@a minor.@a micro.
*/
#define WIN_SPARKLE_CHECK_VERSION(major, minor, micro) \
( \
WIN_SPARKLE_VERSION_MAJOR > (major) \
|| \
(WIN_SPARKLE_VERSION_MAJOR == (major) && \
WIN_SPARKLE_VERSION_MINOR >= (minor)) \
|| \
(WIN_SPARKLE_VERSION_MAJOR == (major) && \
WIN_SPARKLE_VERSION_MINOR == (minor) && \
WIN_SPARKLE_VERSION_MICRO >= (micro)) \
)
#define _WIN_SPARKLE_MAKE_STR(x) #x
#define _WIN_SPARKLE_MAKE_VERSION_STR(a,b,c) \
_WIN_SPARKLE_MAKE_STR(a) "." _WIN_SPARKLE_MAKE_STR(b) "." _WIN_SPARKLE_MAKE_STR(c)
/**
WinSparkle version as a string in the form of e.g. "0.1.3".
*/
#define WIN_SPARKLE_VERSION_STRING \
_WIN_SPARKLE_MAKE_VERSION_STR(WIN_SPARKLE_VERSION_MAJOR, \
WIN_SPARKLE_VERSION_MINOR, \
WIN_SPARKLE_VERSION_MICRO)
#endif // _winsparkle_version_h_

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@ -1,459 +0,0 @@
/*
* This file is part of WinSparkle (http://winsparkle.org)
*
* Copyright (C) 2009-2016 Vaclav Slavik
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*/
#ifndef _winsparkle_h_
#define _winsparkle_h_
#include <stddef.h>
#include "winsparkle-version.h"
#if !defined(BUILDING_WIN_SPARKLE) && defined(_MSC_VER)
#pragma comment(lib, "WinSparkle.lib")
#endif
#ifdef __cplusplus
extern "C" {
#endif
#ifdef BUILDING_WIN_SPARKLE
#define WIN_SPARKLE_API __declspec(dllexport)
#else
#define WIN_SPARKLE_API __declspec(dllimport)
#endif
/*--------------------------------------------------------------------------*
Initialization and shutdown
*--------------------------------------------------------------------------*/
/**
@name Initialization functions
*/
//@{
/**
Starts WinSparkle.
If WinSparkle is configured to check for updates on startup, proceeds
to perform the check. You should only call this function when your app
is initialized and shows its main window.
@note This call doesn't block and returns almost immediately. If an
update is available, the respective UI is shown later from a separate
thread.
@see win_sparkle_cleanup()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_init();
/**
Cleans up after WinSparkle.
Should be called by the app when it's shutting down. Cancels any
pending Sparkle operations and shuts down its helper threads.
*/
WIN_SPARKLE_API void __cdecl win_sparkle_cleanup();
//@}
/*--------------------------------------------------------------------------*
Language settings
*--------------------------------------------------------------------------*/
/**
@name Language settings
These functions set user interface language. They must be called before
win_sparkle_init() to have any effect. If none of them is called, WinSparkle
detects the UI language automatically.
*/
//@{
/**
Sets UI language from its ISO code.
This function must be called before win_sparkle_init().
@param lang ISO 639 language code with an optional ISO 3116 country
code, e.g. "fr", "pt-PT", "pt-BR" or "pt_BR", as used
e.g. by ::GetThreadPreferredUILanguages() too.
@since 0.5
@see win_sparkle_set_langid()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_lang(const char *lang);
/**
Sets UI language from its Win32 LANGID code.
This function must be called before win_sparkle_init().
@param lang Language code (LANGID) as created by the MAKELANGID macro
or returned by e.g. ::GetThreadUILanguage()
@since 0.5
@see win_sparkle_set_lang()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_langid(unsigned short lang);
//@}
/*--------------------------------------------------------------------------*
Configuration
*--------------------------------------------------------------------------*/
/**
@name Configuration functions
Functions for setting up WinSparkle.
All functions in this category can only be called @em before the first
call to win_sparkle_init()!
Typically, the application would configure WinSparkle on startup and then
call win_sparkle_init(), all from its main thread.
*/
//@{
/**
Sets URL for the app's appcast.
Only http and https schemes are supported.
If this function isn't called by the app, the URL is obtained from
Windows resource named "FeedURL" of type "APPCAST".
@param url URL of the appcast.
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_appcast_url(const char *url);
/**
Sets application metadata.
Normally, these are taken from VERSIONINFO/StringFileInfo resources,
but if your application doesn't use them for some reason, using this
function is an alternative.
@param company_name Company name of the vendor.
@param app_name Application name. This is both shown to the user
and used in HTTP User-Agent header.
@param app_version Version of the app, as string (e.g. "1.2" or "1.2rc1").
@note @a company_name and @a app_name are used to determine the location
of WinSparkle settings in registry.
(HKCU\Software\<company_name>\<app_name>\WinSparkle is used.)
@since 0.3
@see win_sparkle_set_app_build_version();
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_app_details(const wchar_t *company_name,
const wchar_t *app_name,
const wchar_t *app_version);
/**
Sets application build version number.
This is the internal version number that is not normally shown to the user.
It can be used for finer granularity that official release versions, e.g. for
interim builds.
If this function is called, then the provided *build* number is used for comparing
versions; it is compared to the "version" attribute in the appcast and corresponds
to OS X Sparkle's CFBundleVersion handling. If used, then the appcast must
also contain the "shortVersionString" attribute with human-readable display
version string. The version passed to win_sparkle_set_app_details()
corresponds to this and is used for display.
@since 0.4
@see win_sparkle_set_app_details()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_app_build_version(const wchar_t *build);
/**
Set the registry path where settings will be stored.
Normally, these are stored in
"HKCU\Software\<company_name>\<app_name>\WinSparkle"
but if your application needs to store the data elsewhere for
some reason, using this function is an alternative.
Note that @a path is relative to HKCU/HKLM root and the root is not part
of it. For example:
@code
win_sparkle_set_registry_path("Software\\My App\\Updates");
@endcode
@param path Registry path where settings will be stored.
@since 0.3
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_registry_path(const char *path);
/**
Sets whether updates are checked automatically or only through a manual call.
If disabled, win_sparkle_check_update_with_ui() must be used explicitly.
@param state 1 to have updates checked automatically, 0 otherwise
@since 0.4
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_automatic_check_for_updates(int state);
/**
Gets the automatic update checking state
@return 1 if updates are set to be checked automatically, 0 otherwise
@note Defaults to 0 when not yet configured (as happens on first start).
@since 0.4
*/
WIN_SPARKLE_API int __cdecl win_sparkle_get_automatic_check_for_updates();
/**
Sets the automatic update interval.
@param interval The interval in seconds between checks for updates.
The minimum update interval is 3600 seconds (1 hour).
@since 0.4
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_update_check_interval(int interval);
/**
Gets the automatic update interval in seconds.
Default value is one day.
@since 0.4
*/
WIN_SPARKLE_API int __cdecl win_sparkle_get_update_check_interval();
/**
Gets the time for the last update check.
Default value is -1, indicating that the update check has never run.
@since 0.4
*/
WIN_SPARKLE_API time_t __cdecl win_sparkle_get_last_check_time();
/// Callback type for win_sparkle_error_callback()
typedef void (__cdecl *win_sparkle_error_callback_t)();
/**
Set callback to be called when the updater encounters an error.
@since 0.5
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_error_callback(win_sparkle_error_callback_t callback);
/// Callback type for win_sparkle_can_shutdown_callback()
typedef int (__cdecl *win_sparkle_can_shutdown_callback_t)();
/**
Set callback for querying the application if it can be closed.
This callback will be called to ask the host if it's ready to shut down,
before attempting to launch the installer. The callback returns TRUE if
the host application can be safely shut down or FALSE if not (e.g. because
the user has unsaved documents).
@note There's no guarantee about the thread from which the callback is called,
except that it certainly *won't* be called from the app's main thread.
Make sure the callback is thread-safe.
@since 0.4
@see win_sparkle_set_shutdown_request_callback()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_can_shutdown_callback(win_sparkle_can_shutdown_callback_t callback);
/// Callback type for win_sparkle_shutdown_request_callback()
typedef void (__cdecl *win_sparkle_shutdown_request_callback_t)();
/**
Set callback for shutting down the application.
This callback will be called to ask the host to shut down immediately after
launching the installer. Its implementation should gracefully terminate the
application.
It will only be called if the call to the callback set with
win_sparkle_set_can_shutdown_callback() returns TRUE.
@note There's no guarantee about the thread from which the callback is called,
except that it certainly *won't* be called from the app's main thread.
Make sure the callback is thread-safe.
@since 0.4
@see win_sparkle_set_can_shutdown_callback()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_shutdown_request_callback(win_sparkle_shutdown_request_callback_t);
/// Callback type for win_sparkle_did_find_update_callback()
typedef void(__cdecl *win_sparkle_did_find_update_callback_t)();
/**
Set callback to be called when the updater did find an update.
This is useful in combination with
win_sparkle_check_update_with_ui_and_install() as it allows you to perform
some action after WinSparkle checks for updates.
@since 0.5
@see win_sparkle_did_not_find_update_callback()
@see win_sparkle_check_update_with_ui_and_install()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_did_find_update_callback(win_sparkle_did_find_update_callback_t callback);
/// Callback type for win_sparkle_did_not_find_update_callback()
typedef void (__cdecl *win_sparkle_did_not_find_update_callback_t)();
/**
Set callback to be called when the updater did not find an update.
This is useful in combination with
win_sparkle_check_update_with_ui_and_install() as it allows you to perform
some action after WinSparkle checks for updates.
@since 0.5
@see win_sparkle_did_find_update_callback()
@see win_sparkle_check_update_with_ui_and_install()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_did_not_find_update_callback(win_sparkle_did_not_find_update_callback_t callback);
/// Callback type for win_sparkle_update_cancelled_callback()
typedef void (__cdecl *win_sparkle_update_cancelled_callback_t)();
/**
Set callback to be called when the user cancels a download.
This is useful in combination with
win_sparkle_check_update_with_ui_and_install() as it allows you to perform
some action when the installation is interrupted.
@since 0.5
@see win_sparkle_check_update_with_ui_and_install()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_set_update_cancelled_callback(win_sparkle_update_cancelled_callback_t callback);
//@}
/*--------------------------------------------------------------------------*
Manual usage
*--------------------------------------------------------------------------*/
/**
@name Manually using WinSparkle
*/
//@{
/**
Checks if an update is available, showing progress UI to the user.
Normally, WinSparkle checks for updates on startup and only shows its UI
when it finds an update. If the application disables this behavior, it
can hook this function to "Check for updates..." menu item.
When called, background thread is started to check for updates. A small
window is shown to let the user know the progress. If no update is found,
the user is told so. If there is an update, the usual "update available"
window is shown.
This function returns immediately.
@note Because this function is intended for manual, user-initiated checks
for updates, it ignores "Skip this version" even if the user checked
it previously.
@see win_sparkle_check_update_without_ui()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_check_update_with_ui();
/**
Checks if an update is available, showing progress UI to the user and
immediately installing the update if one is available.
This is useful for the case when users should almost always use the
newest version of your software. When called, WinSparkle will check for
updates showing a progress UI to the user. If an update is found the update
prompt will be skipped and the update will be installed immediately.
If your application expects to do something after checking for updates you
may wish to use win_sparkle_set_did_not_find_update_callback() and
win_sparkle_set_update_cancelled_callback().
@since 0.5
@see win_sparkle_set_did_find_update_callback()
@see win_sparkle_set_update_cancelled_callback()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_check_update_with_ui_and_install();
/**
Checks if an update is available.
No progress UI is shown to the user when checking. If an update is
available, the usual "update available" window is shown; this function
is *not* completely UI-less.
Use with caution, it usually makes more sense to use the automatic update
checks on interval option or manual check with visible UI.
This function returns immediately.
@note This function respects "Skip this version" choice by the user.
@since 0.4
@see win_sparkle_check_update_with_ui()
*/
WIN_SPARKLE_API void __cdecl win_sparkle_check_update_without_ui();
/**
*/
WIN_SPARKLE_API bool __cdecl win_sparkle_is_processing();
//@}
#ifdef __cplusplus
}
#endif
#endif // _winsparkle_h_

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@ -186,7 +186,7 @@ core_windows {
}
core_linux:LIBS += -L$$CORE_3DPARTY_PATH/cef/$$PLATFORM_BUILD/build -lcef
ADD_DEPENDENCY(PdfReader, PdfWriter, DjVuFile, XpsFile, HtmlRenderer, UnicodeConverter, hunspell, ooxmlsignature, kernel, kernel_network, graphics, videoplayer, ascdocumentscore, qtascdocumentscore)
ADD_DEPENDENCY(PdfFile, DjVuFile, XpsFile, HtmlRenderer, UnicodeConverter, hunspell, ooxmlsignature, kernel, kernel_network, graphics, videoplayer, ascdocumentscore, qtascdocumentscore)
core_linux {
QT += network x11extras

View File

@ -150,7 +150,7 @@
<ROW Component="locale_HK_LM" ComponentId="{D09979D5-ED81-4DE9-8602-7C1C8D2C6B75}" Directory_="APPDIR" Attributes="260" KeyPath="locale_HK_LM"/>
</COMPONENT>
<COMPONENT cid="caphyon.advinst.msicomp.MsiFeatsComponent">
<ROW Feature="ExtendedFeature" Feature_Parent="MainFeature" Title="ExtendedFeature" Description="Description" Display="5" Level="1" Directory_="APPDIR" Attributes="0"/>
<ROW Feature="ExtendedFeature" Feature_Parent="MainFeature" Title="ExtendedFeature" Description="ExtendedFeature" Display="5" Level="1" Directory_="CUSTOM_PATH" Attributes="0"/>
<ROW Feature="FileProgramAssociation" Feature_Parent="MainFeature" Title="File Program Association" Description="Description" Display="57" Level="1" Directory_="APPDIR" Attributes="0"/>
<ROW Feature="FileTypeAssociations" Feature_Parent="MainFeature" Title="File Type Associations" Description="Description" Display="3" Level="1" Directory_="APPDIR" Attributes="0" Options="13"/>
<ROW Feature="MainFeature" Title="MainFeature" Description="Description" Display="1" Level="1" Directory_="APPDIR" Attributes="0"/>
@ -322,6 +322,7 @@
<ROW Feature_="docxf" Level="0" Condition="ProductName &lt;&gt; &quot;ONLYOFFICE Desktop Editors&quot;"/>
<ROW Feature_="oform" Level="0" Condition="ProductName &lt;&gt; &quot;ONLYOFFICE Desktop Editors&quot;"/>
<ROW Feature_="FileProgramAssociation" Level="4" Condition="REGISTER_PROG_NONE = 1"/>
<ROW Feature_="ExtendedFeature" Level="4" Condition="GALLERY &lt;&gt; &quot;1&quot; AND PLAYER &lt;&gt; &quot;1&quot;"/>
</COMPONENT>
<COMPONENT cid="caphyon.advinst.msicomp.MsiControlComponent">
<ROW Dialog_="AdminBrowseDlg" Control="OK" Type="PushButton" X="304" Y="243" Width="56" Height="17" Attributes="3" Text="[ButtonText_OK]" Order="300" TextLocId="-" MsiKey="AdminBrowseDlg#OK"/>
@ -861,7 +862,6 @@
<ROW Feature_="MainFeature" Component_="AI_DisableModify"/>
<ROW Feature_="ExtendedFeature" Component_="VideoPlayer.exe"/>
<ROW Feature_="ExtendedFeature" Component_="ImageViewer.exe"/>
<ROW Feature_="ExtendedFeature" Component_="SHORTCUTDIR"/>
<ROW Feature_="MainFeature" Component_="AIShRegAnswer"/>
<ROW Feature_="MicrosoftVisualC" Component_="MicrosoftVisualC"/>
<ROW Feature_="MicrosoftVisualC_1" Component_="MicrosoftVisualC_1"/>
@ -875,7 +875,6 @@
<ROW Feature_="MainFeature" Component_="AppPath"/>
<ROW Feature_="MainFeature" Component_="Version"/>
<ROW Feature_="MainFeature" Component_="converter"/>
<ROW Feature_="ExtendedFeature" Component_="DesktopEditors.exe"/>
<ROW Feature_="MainFeature" Component_="Software"/>
<ROW Feature_="FileProgramAssociation" Component_="ASCC_REG_REGISTERED_APP_NAME"/>
<ROW Feature_="FileProgramAssociation" Component_="ASSOC_PROG_ID"/>
@ -897,6 +896,8 @@
<ROW Feature_="FileProgramAssociation" Component_="FileAssociation_docx"/>
<ROW Feature_="FileProgramAssociation" Component_="FileAssociation_docxf"/>
<ROW Feature_="FileProgramAssociation" Component_="FileAssociation_odp"/>
<ROW Feature_="MainFeature" Component_="DesktopEditors.exe"/>
<ROW Feature_="MainFeature" Component_="SHORTCUTDIR"/>
</COMPONENT>
<COMPONENT cid="caphyon.advinst.msicomp.MsiIconsComponent">
<ROW Name="ImageViewer.exe" SourcePath="..\..\extras\projicons\res\gallery.ico" Index="0"/>
@ -1154,10 +1155,10 @@
<ROW Registry="xps" Root="2" Key="Software\[MANUFACTURER_INSTALL_FOLDER]\[PRODUCT_INSTALL_FOLDER]\Capabilities\FileAssociations" Name=".xps" Value="[ASCC_REG_PREFIX].Xps" Component_="FileAssociation_xps"/>
</COMPONENT>
<COMPONENT cid="caphyon.advinst.msicomp.MsiShortsComponent">
<ROW Shortcut="COMMON_SHORTCUT_NAME_DESKTOP" Directory_="DesktopFolder" Name="ONLYOF~1|[|COMMON_SHORTCUT_NAME]" Component_="DesktopEditors.exe" Target="[#DesktopEditors.exe]" Hotkey="0" Icon_="desktopeditors.exe" IconIndex="0" ShowCmd="1" WkDir="APPDIR" Advertised="true"/>
<ROW Shortcut="COMMON_SHORTCUT_NAME_SHORTCUTDIR" Directory_="SHORTCUTDIR" Name="ONLYOF~2|[|COMMON_SHORTCUT_NAME]" Component_="DesktopEditors.exe" Target="[#DesktopEditors.exe]" Hotkey="0" Icon_="desktopeditors.exe" IconIndex="0" ShowCmd="1" WkDir="APPDIR" Advertised="true"/>
<ROW Shortcut="GALLERY_SHORTCUT_NAME" Directory_="SHORTCUTDIR" Name="ONLYOF~1|[|GALLERY_SHORTCUT_NAME]" Component_="ImageViewer.exe" Target="[#ImageViewer.exe]" Hotkey="0" Icon_="ImageViewer.exe" IconIndex="0" ShowCmd="1" WkDir="CUSTOM_PATH" Advertised="true"/>
<ROW Shortcut="MEDIA_SHORTCUT_NAME" Directory_="SHORTCUTDIR" Name="ONLYOF~1|[|MEDIA_SHORTCUT_NAME]" Component_="VideoPlayer.exe" Target="[#VideoPlayer.exe]" Hotkey="0" Icon_="VideoPlayer.exe" IconIndex="0" ShowCmd="1" WkDir="CUSTOM_PATH" Advertised="true"/>
<ROW Shortcut="COMMON_SHORTCUT_NAME_DESKTOP" Directory_="DesktopFolder" Name="ONLYOF~1|[|COMMON_SHORTCUT_NAME]" Component_="DesktopEditors.exe" Target="[#DesktopEditors.exe]" Hotkey="0" Icon_="desktopeditors.exe" IconIndex="0" ShowCmd="1" WkDir="APPDIR"/>
<ROW Shortcut="COMMON_SHORTCUT_NAME_SHORTCUTDIR" Directory_="SHORTCUTDIR" Name="ONLYOF~2|[|COMMON_SHORTCUT_NAME]" Component_="DesktopEditors.exe" Target="[#DesktopEditors.exe]" Hotkey="0" Icon_="desktopeditors.exe" IconIndex="0" ShowCmd="1" WkDir="APPDIR"/>
<ROW Shortcut="GALLERY_SHORTCUT_NAME" Directory_="SHORTCUTDIR" Name="ONLYOF~1|[|GALLERY_SHORTCUT_NAME]" Component_="ImageViewer.exe" Target="[#ImageViewer.exe]" Hotkey="0" Icon_="ImageViewer.exe" IconIndex="0" ShowCmd="1" WkDir="CUSTOM_PATH"/>
<ROW Shortcut="MEDIA_SHORTCUT_NAME" Directory_="SHORTCUTDIR" Name="ONLYOF~1|[|MEDIA_SHORTCUT_NAME]" Component_="VideoPlayer.exe" Target="[#VideoPlayer.exe]" Hotkey="0" Icon_="VideoPlayer.exe" IconIndex="0" ShowCmd="1" WkDir="CUSTOM_PATH"/>
</COMPONENT>
<COMPONENT cid="caphyon.advinst.msicomp.MsiThemeComponent">
<ATTRIBUTE name="UsedTheme" value="classic"/>

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@ -930,7 +930,6 @@ Source: {#DEPLOY_PATH}\*.exe; DestDir: {app}; Flags: s
Source: {#DEPLOY_PATH}\ascdocumentscore.dll; DestDir: {app}; Flags: signonce;
Source: {#DEPLOY_PATH}\hunspell.dll; DestDir: {app}; Flags: signonce;
Source: {#DEPLOY_PATH}\ooxmlsignature.dll; DestDir: {app}; Flags: signonce;
Source: {#DEPLOY_PATH}\WinSparkle.dll; DestDir: {app}; Flags: signonce;
Source: {#DEPLOY_PATH}\converter\*.dll; DestDir: {app}\converter; Flags: signonce;
Source: {#DEPLOY_PATH}\converter\*.exe; DestDir: {app}\converter; Flags: signonce;

View File

@ -359,6 +359,17 @@ bool CAscApplicationManagerWrapper::processCommonEvent(NSEditorApi::CAscCefMenuE
}
return true;
} else
if ( !(cmd.find(L"open:template") == std::wstring::npos) ) {
if ( pData->get_Param() == L"external" ) {
QJsonObject _json_obj;
_json_obj["portal"] = "https://oforms.teamlab.info";
_json_obj["entrypage"] = "";
mainWindow()->onPortalOpen(QJsonDocument(_json_obj).toJson(QJsonDocument::Compact));
}
return true;
}