Files
core/HwpFile/HwpDoc/Paragraph/CtrlObjElement.cpp

94 lines
2.6 KiB
C++

#include "CtrlObjElement.h"
namespace HWP
{
CCtrlObjElement::CCtrlObjElement()
{}
CCtrlObjElement::CCtrlObjElement(const HWP_STRING& sCtrlID)
: CCtrlCommon(sCtrlID)
{}
CCtrlObjElement::CCtrlObjElement(const CCtrlObjElement& oObjElement)
: CCtrlCommon((CCtrlCommon)oObjElement)
{
m_nXGrpOffset = oObjElement.m_nXGrpOffset;
m_nYGrpOffset = oObjElement.m_nYGrpOffset;
m_shNGrp = oObjElement.m_shNGrp;
m_shVer = oObjElement.m_shVer;
m_nIniWidth = oObjElement.m_nIniWidth;
m_nIniHeight = oObjElement.m_nIniHeight;
m_nCurWidth = oObjElement.m_nCurWidth;
m_nCurHeight = oObjElement.m_nCurHeight;
m_bHorzFlip = oObjElement.m_bHorzFlip;
m_bVerFlip = oObjElement.m_bVerFlip;
m_shRotat = oObjElement.m_shRotat;
m_nXCenter = oObjElement.m_nXCenter;
m_nYCenter = oObjElement.m_nYCenter;
m_shMatCnt = oObjElement.m_shMatCnt;
for (unsigned int unIndex = 0; unIndex < 6; ++unIndex)
m_arMatrix[unIndex] = oObjElement.m_arMatrix[unIndex];
m_arMatrixSeq.resize(oObjElement.m_arMatrixSeq.size());
for (unsigned int unIndex = 0; unIndex < oObjElement.m_arMatrixSeq.size(); ++unIndex)
m_arMatrixSeq[unIndex] = oObjElement.m_arMatrixSeq[unIndex];
}
CCtrlObjElement::CCtrlObjElement(const HWP_STRING& sCtrlID, int nSize, CHWPStream& oBuffer, int nOff, int nVersion)
: CCtrlCommon(sCtrlID, nSize, oBuffer, nOff, nVersion)
{}
int CCtrlObjElement::GetSize()
{
return m_nSize;
}
int CCtrlObjElement::GetCurWidth() const
{
return m_nCurWidth;
}
int CCtrlObjElement::GetCurHeight() const
{
return m_nCurHeight;
}
int CCtrlObjElement::ParseCtrl(CCtrlObjElement& oObj, int nSize, CHWPStream& oBuffer, int nOff, int nVersion)
{
oBuffer.SavePosition();
CCtrlCommon::ParseCtrl(oObj, nSize, oBuffer, nOff, nVersion);
oBuffer.ReadInt(oObj.m_nXGrpOffset);
oBuffer.ReadInt(oObj.m_nYGrpOffset);
oBuffer.ReadShort(oObj.m_shNGrp);
oBuffer.ReadShort(oObj.m_shVer);
oBuffer.ReadInt(oObj.m_nIniWidth);
oBuffer.ReadInt(oObj.m_nIniHeight);
oBuffer.ReadInt(oObj.m_nCurWidth);
oBuffer.ReadInt(oObj.m_nCurHeight);
oObj.m_bHorzFlip = CHECK_FLAG(oBuffer[0], 0x01);
oObj.m_bVerFlip = CHECK_FLAG(oBuffer[0], 0x02);
oBuffer.Skip(4);
oBuffer.ReadShort(oObj.m_shRotat);
oBuffer.ReadInt(oObj.m_nXCenter);
oBuffer.ReadInt(oObj.m_nYCenter);
oBuffer.ReadShort(oObj.m_shMatCnt);
for (int nIndex = 0; nIndex < 6; ++nIndex)
oBuffer.ReadDouble(oObj.m_arMatrix[nIndex]);
int nMatrixSize = ((int)oObj.m_shMatCnt) * 6 * 2;
if (nMatrixSize > 0)
{
oObj.m_arMatrixSeq.resize(nMatrixSize);
for (int nIndex = 0; nIndex < nMatrixSize; ++nIndex)
oBuffer.ReadDouble(oObj.m_arMatrixSeq[nIndex]);
}
return oBuffer.GetDistanceToLastPos(true);
}
}