Files
ragflow/web/src/pages/agent/canvas/node/toolbar.tsx
balibabu 24ab857471 Feat: Adjust the style of the canvas node #10703 (#10795)
### What problem does this PR solve?

Feat: Adjust the style of the canvas node #10703


### Type of change


- [x] New Feature (non-breaking change which adds functionality)
2025-10-27 10:36:36 +08:00

107 lines
2.6 KiB
TypeScript

import {
TooltipContent,
TooltipNode,
TooltipTrigger,
} from '@/components/xyflow/tooltip-node';
import { cn } from '@/lib/utils';
import { Position } from '@xyflow/react';
import { Copy, Play, Trash2 } from 'lucide-react';
import {
HTMLAttributes,
MouseEventHandler,
PropsWithChildren,
useCallback,
} from 'react';
import { Operator } from '../../constant';
import { useDuplicateNode } from '../../hooks';
import useGraphStore from '../../store';
function IconWrapper({
children,
className,
...props
}: HTMLAttributes<HTMLDivElement>) {
return (
<div
className={cn(
'p-1.5 bg-bg-component border border-border-button rounded-sm cursor-pointer hover:text-text-primary',
className,
)}
{...props}
>
{children}
</div>
);
}
type ToolBarProps = {
selected?: boolean | undefined;
label: string;
id: string;
showRun?: boolean;
showCopy?: boolean;
} & PropsWithChildren;
export function ToolBar({
selected,
children,
label,
id,
showRun = true,
showCopy = true,
}: ToolBarProps) {
const deleteNodeById = useGraphStore((store) => store.deleteNodeById);
const deleteIterationNodeById = useGraphStore(
(store) => store.deleteIterationNodeById,
);
const deleteNode: MouseEventHandler<HTMLDivElement> = useCallback(
(e) => {
e.stopPropagation();
if (label === Operator.Iteration) {
deleteIterationNodeById(id);
} else {
deleteNodeById(id);
}
},
[deleteIterationNodeById, deleteNodeById, id, label],
);
const duplicateNode = useDuplicateNode();
const handleDuplicate: MouseEventHandler<HTMLDivElement> = useCallback(
(e) => {
e.stopPropagation();
duplicateNode(id, label);
},
[duplicateNode, id, label],
);
return (
<TooltipNode selected={selected}>
<TooltipTrigger className="h-full">{children}</TooltipTrigger>
<TooltipContent position={Position.Top}>
<section className="flex gap-2 items-center text-text-secondary">
{showRun && (
<IconWrapper>
<Play className="size-3.5" data-play />
</IconWrapper>
)}
{showCopy && (
<IconWrapper onClick={handleDuplicate}>
<Copy className="size-3.5" />
</IconWrapper>
)}
<IconWrapper
onClick={deleteNode}
className="hover:text-state-error hover:border-state-error"
>
<Trash2 className="size-3.5" />
</IconWrapper>
</section>
</TooltipContent>
</TooltipNode>
);
}