feat: After the voice in the new conversation window is played, jump to the tab of the conversation #1877 (#2440)

### What problem does this PR solve?

feat: After the voice in the new conversation window is played, jump to
the tab of the conversation #1877

### Type of change

- [x] New Feature (non-breaking change which adds functionality)
This commit is contained in:
balibabu
2024-09-14 17:19:04 +08:00
committed by GitHub
parent b94c15ef1e
commit 1621313c0f
5 changed files with 62 additions and 31 deletions

View File

@ -2,10 +2,11 @@ import { useDeleteMessage, useFeedback } from '@/hooks/chat-hooks';
import { useSetModalState } from '@/hooks/common-hooks';
import { IRemoveMessageById, useSpeechWithSse } from '@/hooks/logic-hooks';
import { IFeedbackRequestBody } from '@/interfaces/request/chat';
import { ConversationContext } from '@/pages/chat/context';
import { getMessagePureId } from '@/utils/chat';
import { hexStringToUint8Array } from '@/utils/common-util';
import { SpeechPlayer } from 'openai-speech-stream-player';
import { useCallback, useEffect, useRef, useState } from 'react';
import { useCallback, useContext, useEffect, useRef, useState } from 'react';
export const useSendFeedback = (messageId: string) => {
const { visible, hideModal, showModal } = useSetModalState();
@ -58,21 +59,24 @@ export const useSpeech = (content: string, audioBinary?: string) => {
const { read } = useSpeechWithSse();
const player = useRef<SpeechPlayer>();
const [isPlaying, setIsPlaying] = useState<boolean>(false);
const callback = useContext(ConversationContext);
const initialize = useCallback(async () => {
player.current = new SpeechPlayer({
audio: ref.current!,
onPlaying: () => {
setIsPlaying(true);
callback?.(true);
},
onPause: () => {
setIsPlaying(false);
callback?.(false);
},
onChunkEnd: () => {},
mimeType: 'audio/mpeg',
});
await player.current.init();
}, []);
}, [callback]);
const pause = useCallback(() => {
player.current?.pause();