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core/MsBinaryFile/PptFile/Drawing/SlideShow.h
Alexander Trofimov 76ee07f61c [copyright] Update copyright header
Co-authored-by: Alexander Trofimov <alexander.trofimov@onlyoffice.com>
Co-committed-by: Alexander Trofimov <alexander.trofimov@onlyoffice.com>
2026-05-14 08:23:56 +00:00

133 lines
3.7 KiB
C++

/*
* Copyright (C) Ascensio System SIA, 2009-2026
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation, together with the
* additional terms provided in the LICENSE file.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: https://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA by email at info@onlyoffice.com
* or by postal mail at 20A-6 Ernesta Birznieka-Upisha Street, Riga,
* LV-1050, Latvia, European Union.
*
* The interactive user interfaces in modified versions of the Program
* are required to display Appropriate Legal Notices in accordance with
* Section 5 of the GNU AGPL version 3.
*
* No trademark rights are granted under this License.
*
* All non-code elements of the Product, including illustrations,
* icon sets, and technical writing content, are licensed under the
* Creative Commons Attribution-ShareAlike 4.0 International License:
* https://creativecommons.org/licenses/by-sa/4.0/legalcode
*
* This license applies only to such non-code elements and does not
* modify or replace the licensing terms applicable to the Program's
* source code, which remains licensed under the GNU Affero General
* Public License v3.
*
* SPDX-License-Identifier: AGPL-3.0-only
*/
#pragma once
#include "Elements.h"
namespace PPT
{
class CTransition
{
public:
bool m_bAudioPresent; // is audio present
CAudioElement m_oAudio; // audio
BYTE m_nEffectDirection; // effect direction
BYTE m_nEffectType; // transition type
bool m_bLoopSound; // loop audio
bool m_bStopSound; // stop playing all previous audio before transition
// bool m_bAdvClick; // Attributes for true transition
// int m_nAdvTm;
int m_nSpeed;
CTransition() : m_oAudio()
{
m_bAudioPresent = false;
m_nEffectType = 0xff;
m_nEffectDirection = 0;
m_bLoopSound = false;
m_bStopSound = false;
// m_bAdvClick = true;
// m_nAdvTm = 0;
m_nSpeed = 2;
}
~CTransition()
{
}
CTransition& operator=(const CTransition& oSrc)
{
m_bAudioPresent = oSrc.m_bAudioPresent;
m_nEffectType = oSrc.m_nEffectType;
m_nEffectDirection = oSrc.m_nEffectDirection;
m_bLoopSound = oSrc.m_bLoopSound;
m_bStopSound = oSrc.m_bStopSound;
m_nSpeed = oSrc.m_nSpeed;
return *this;
}
CTransition(const CTransition& oSrc)
{
*this = oSrc;
}
};
class CSlideShowInfo
{
public:
double m_dSlideDuration; // slide duration (excluding transition)
bool m_bHidden; // whether to NOT show slide during playback
CTransition m_oTransition; // transition
bool m_bAdvClick; // allow automatic timed transition
bool m_bManulClick; // advance to next on click
CSlideShowInfo() : m_oTransition()
{
m_dSlideDuration = -1.0;
m_bHidden = false;
m_bAdvClick = false;
m_bManulClick = true;
}
~CSlideShowInfo()
{
}
CSlideShowInfo& operator=(const CSlideShowInfo& oSrc)
{
m_dSlideDuration = oSrc.m_dSlideDuration;
m_bHidden = oSrc.m_bHidden;
m_bAdvClick = oSrc.m_bAdvClick;
m_oTransition = oSrc.m_oTransition;
return *this;
}
CSlideShowInfo(const CSlideShowInfo& oSrc)
{
*this = oSrc;
}
};
}