Files
core/DesktopEditor/graphics/BaseThread.cpp
2022-01-22 20:04:48 +03:00

253 lines
6.4 KiB
C++

/*
* (c) Copyright Ascensio System SIA 2010-2019
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at 20A-12 Ernesta Birznieka-Upisha
* street, Riga, Latvia, EU, LV-1050.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
#if defined(__ANDROID__) && !defined (NOT_USE_PTHREAD_CANCEL)
#include <pthread_setcanceltype.h>
#endif
#include "./BaseThread.h"
#if defined(_WIN32) || defined(_WIN64) ||defined(_WIN32_WCE)
#include <winbase.h>
#else
#include <signal.h>
#include "time.h"
#endif
namespace NSThreads
{
class CThreadDescriptor
{
public:
CThreadDescriptor()
{
}
virtual ~CThreadDescriptor()
{
}
};
ASC_THREAD_ID GetCurrentThreadId()
{
#if defined(_WIN32) || defined (_WIN64)
return ::GetCurrentThreadId();
#else
return pthread_self();
#endif
}
void Sleep(int nMilliseconds)
{
#if defined(_WIN32) || defined(_WIN64) || defined(_WIN32_WCE)
::Sleep((DWORD)nMilliseconds);
#else
struct timespec tim, tim2;
tim.tv_sec = nMilliseconds / 1000;
tim.tv_nsec = (nMilliseconds % 1000) * 1000000;
::nanosleep(&tim , &tim2);
#endif
}
#if defined(_WIN32) || defined(_WIN64) || defined(_WIN32_WCE)
DWORD WINAPI CBaseThread::__ThreadProc(void* pv)
{
CBaseThread* pThis = (CBaseThread*)pv;
DWORD value = pThis->ThreadProc();
if (pThis->m_bIsNeedDestroy)
delete pThis;
return value;
}
class __native_thread : public CThreadDescriptor
{
friend class CBaseThread;
private:
HANDLE m_thread;
public:
__native_thread() : CThreadDescriptor()
{
m_thread = NULL;
}
virtual ~__native_thread()
{
if (m_thread != NULL)
{
CloseHandle(m_thread);
m_thread = NULL;
}
}
};
#else
void* CBaseThread::__ThreadProc(void* pv)
{
#ifndef NOT_USE_PTHREAD_CANCEL
int old_thread_type;
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &old_thread_type);
#endif
CBaseThread* pThis = (CBaseThread*)pv;
pThis->ThreadProc();
if (pThis->m_bIsNeedDestroy)
delete pThis;
return NULL;
}
class __native_thread : public CThreadDescriptor
{
friend class CBaseThread;
private:
pthread_t m_thread;
public:
__native_thread() : CThreadDescriptor()
{
m_thread = NULL;
}
virtual ~__native_thread()
{
}
};
#endif
CBaseThread::CBaseThread()
{
m_hThread = NULL;
m_bRunThread = FALSE;
m_bSuspend = FALSE;
m_lError = 0;
m_lThreadPriority = 0;
m_bIsNeedDestroy = false;
m_bIsExit = nullptr;
}
CBaseThread::~CBaseThread()
{
Stop();
}
void CBaseThread::Start(int lPriority)
{
if (m_bRunThread)
return;
m_lError = 0;
m_bSuspend = FALSE;
m_hThread = new __native_thread();
m_bRunThread = TRUE;
m_bIsExit = new std::atomic<bool>(false);
#if defined(_WIN32) || defined(_WIN64) || defined(_WIN32_WCE)
DWORD dwTemp;
((__native_thread*)m_hThread)->m_thread = CreateThread(NULL, 0, &__ThreadProc, (void*)this, 0, &dwTemp);
SetThreadPriority(((__native_thread*)m_hThread)->m_thread, lPriority);
#else
pthread_create(&((__native_thread*)m_hThread)->m_thread, 0, &__ThreadProc, (void*)this);
#endif
m_lThreadPriority = lPriority;
}
void CBaseThread::Suspend()
{
m_bSuspend = TRUE;
}
void CBaseThread::Resume()
{
m_bSuspend = FALSE;
}
void CBaseThread::Stop()
{
if (!m_bRunThread)
return;
m_bRunThread = FALSE;
Join();
RELEASEOBJECT(m_bIsExit);
RELEASEOBJECT(m_hThread);
}
void CBaseThread::StopNoJoin()
{
m_bRunThread = FALSE;
RELEASEOBJECT(m_bIsExit);
RELEASEOBJECT(m_hThread);
}
void CBaseThread::DestroyOnFinish()
{
m_bIsNeedDestroy = true;
}
INT CBaseThread::IsSuspended() { return m_bSuspend; }
INT CBaseThread::IsRunned() { return m_bRunThread; }
int CBaseThread::GetError() { return m_lError; }
CThreadDescriptor* CBaseThread::GetDescriptor() { return m_hThread; }
int CBaseThread::GetPriority() { return m_lThreadPriority; }
void CBaseThread::CheckSuspend()
{
while (m_bSuspend && m_bRunThread)
NSThreads::Sleep(10);
}
void CBaseThread::Join()
{
if (NULL == m_hThread)
return;
#if defined(_WIN32) || defined(_WIN64) || defined(_WIN32_WCE)
WaitForSingleObject(((__native_thread*)m_hThread)->m_thread, INFINITE);
#else
pthread_join(((__native_thread*)m_hThread)->m_thread, 0);
#endif
}
void CBaseThread::Cancel()
{
if (NULL == m_hThread)
return;
m_bIsExit->exchange(true);
m_bRunThread = FALSE;
Join();
RELEASEOBJECT(m_bIsExit);
RELEASEOBJECT(m_hThread);
}
}