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165 lines
3.1 KiB
C++
165 lines
3.1 KiB
C++
#pragma once
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#include "Base.h"
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namespace NSCommon
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{
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template <typename Type>
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class smart_ptr
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{
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protected:
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Type* m_pData;
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mutable LONG* m_pCountRef;
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public:
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smart_ptr()
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{
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m_pData = NULL;
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m_pCountRef = NULL;
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}
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smart_ptr(Type* pPointer)
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{
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m_pData = pPointer;
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m_pCountRef = new LONG(1);
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}
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smart_ptr(const smart_ptr<Type>& pPointer)
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{
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m_pData = NULL;
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m_pCountRef = NULL;
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*this = pPointer;
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}
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~smart_ptr()
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{
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Release();
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}
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AVSINLINE void Release()
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{
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if (!IsInit() || (NULL == m_pCountRef))
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return;
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*m_pCountRef -= 1;
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if (0 >= *m_pCountRef)
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{
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delete m_pData;
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delete m_pCountRef;
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}
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m_pData = NULL;
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m_pCountRef = NULL;
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}
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AVSINLINE void AddRef()
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{
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if (!IsInit() || (NULL == m_pCountRef))
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return;
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*m_pCountRef += 1;
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}
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public:
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smart_ptr<Type>& operator=(const Type& oSrc)
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{
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Release();
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m_pData = new Type(oSrc);
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m_pCountRef = new LONG(1);
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return *this;
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}
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smart_ptr<Type>& operator=(Type* pType)
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{
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Release();
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m_pData = pType;
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m_pCountRef = new LONG(1);
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return *this;
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}
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smart_ptr<Type>& operator=(const smart_ptr<Type>& oSrc)
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{
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Release();
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if ((NULL == oSrc.m_pData) || (NULL == oSrc.m_pCountRef))
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return *this;
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*oSrc.m_pCountRef += 1;
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Attach(oSrc.m_pData, oSrc.m_pCountRef);
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return *this;
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}
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public:
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AVSINLINE bool IsInit() const
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{
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return (NULL != m_pData);
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}
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AVSINLINE bool is_init() const
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{
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return IsInit();
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}
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template<class T> AVSINLINE const bool is()const
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{
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if (!IsInit())
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return false;
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T* pResult = dynamic_cast<T*>(const_cast<Type*>(m_pData));
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return (NULL != pResult);
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}
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template<class T> AVSINLINE const T& as()const
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{
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T* pResult = dynamic_cast<T*>(const_cast<Type*>(m_pData));
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return *pResult;
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}
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template<class T> AVSINLINE T& as()
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{
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T* pResult = dynamic_cast<T*>(const_cast<Type*>(m_pData));
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return *pResult;
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}
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template <typename T>
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AVSINLINE void Attach(T* pCast, const LONG* pCountRef)
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{
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m_pData = pCast;
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m_pCountRef = const_cast<LONG*>(pCountRef);
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}
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template<typename T>
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AVSINLINE smart_ptr<T> smart_dynamic_cast()const
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{
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smart_ptr<T> new_type;
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if ((NULL == m_pData) || (NULL == m_pCountRef))
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return new_type;
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T* pCast = dynamic_cast<T*>(m_pData);
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if (NULL == pCast)
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return new_type;
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*m_pCountRef += 1;
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new_type.Attach(pCast, m_pCountRef);
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return new_type;
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}
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AVSINLINE Type& operator*() { return *m_pData; }
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AVSINLINE Type* operator->() { return m_pData; }
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AVSINLINE const Type& operator*() const { return *m_pData; }
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AVSINLINE const Type* operator->() const { return m_pData; }
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AVSINLINE const Type& get() { return *m_pData; } const
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AVSINLINE void reset(Type* pPointer = NULL)
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{
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*this = pPointer;
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}
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};
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template <typename T>
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static AVSINLINE void normalize_value(T& value, const T& min, const T& max)
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{
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if (value < min)
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value = min;
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else if (value > max)
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value = max;
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}
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} |