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core/ASCOfficeDocFile/DocDocxConverter/FixedPointNumber.h

67 lines
1.7 KiB
C++

#pragma once
namespace DocFileFormat
{
/// Specifies an approximation of a real number, where the approximation has a fixed number of digits after the radix point.
///
/// This type is specified in [MS-OSHARED] section 2.2.1.6.
///
/// Value of the real number = Integral + ( Fractional / 65536.0 )
///
/// Integral (2 bytes): A signed integer that specifies the integral part of the real number.
/// Fractional (2 bytes): An unsigned integer that specifies the fractional part of the real number.
class FixedPointNumber
{
public:
unsigned short Integral;
unsigned short Fractional;
FixedPointNumber( unsigned short integral = 0, unsigned short fractional = 0 )
{
this->Integral = integral;
this->Fractional = fractional;
}
FixedPointNumber( unsigned int value )
{
unsigned char* bytes = FormatUtils::GetBytes( value );
this->Integral = FormatUtils::BytesToUInt16( bytes, 0, sizeof(value) );
this->Fractional = FormatUtils::BytesToUInt16( bytes, 2, sizeof(value) );
RELEASEARRAYOBJECTS( bytes );
}
FixedPointNumber( const unsigned char* bytes, unsigned int size )
{
if ( ( bytes != NULL ) && ( size >= 4 ) )
{
this->Integral = FormatUtils::BytesToUInt16( bytes, 0, size );
this->Fractional = FormatUtils::BytesToUInt16( bytes, 2, size );
}
}
double ToAngle() const
{
if ( this->Fractional != 0 )
{
// negative angle
return ( this->Fractional - 65536.0 );
}
else if ( this->Integral != 0 )
{
//positive angle
return ( 65536.0 - this->Integral );
}
else
{
return 0.0;
}
}
double GetValue() const
{
return (double)( this->Integral + ( (double)this->Fractional / 65536.0 ) );
}
};
}