Files
core/ASCImageStudio3/ASCImagePaint3/stdafx.h

64 lines
2.2 KiB
C++

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#pragma once
#ifndef STRICT
#define STRICT
#endif
// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later.
#define WINVER 0x0400 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
#endif
#ifndef _WIN32_WINNT // Allow use of features specific to Windows NT 4 or later.
#define _WIN32_WINNT 0x0400 // Change this to the appropriate value to target Windows 2000 or later.
#endif
#ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later.
#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
#endif
#ifndef _WIN32_IE // Allow use of features specific to IE 4.0 or later.
#define _WIN32_IE 0x0400 // Change this to the appropriate value to target IE 5.0 or later.
#endif
#define _ATL_APARTMENT_THREADED
#define _ATL_NO_AUTOMATIC_NAMESPACE
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some CString constructors will be explicit
// turns off ATL's hiding of some common and often safely ignored warning messages
#define _ATL_ALL_WARNINGS
#define _CRT_SECURE_NO_DEPRECATE
// include libraries
#pragma comment(lib, "gdiplus.lib")
#pragma comment(lib, "ippcorel.lib")
#pragma comment(lib, "ippiemerged.lib")
#pragma comment(lib, "ippimerged.lib")
// include headers
#include <atlbase.h>
#include <atlcom.h>
#include <atlwin.h>
#include <atltypes.h>
#include <atlctl.h>
#include <atlhost.h>
#include <math.h>
#include <ippdefs.h>
#include <ippi.h>
// include namespaces
using namespace ATL;
#include <GdiPlusEx.h>
#import <msxml3.dll> rename_namespace("XML")
#import "../../Redist/ASCMediaCore3.dll" named_guids rename_namespace("MediaCore")
#import "../../Redist/ASCMediaFormatSettings3.dll" named_guids rename_namespace("MediaFormat")