Files
core/ASCImageStudio3/ASCImageJpeg2000/Stream.h

148 lines
3.3 KiB
C

#pragma once
#include "Types.h"
#include "JpgEvent.h"
#include "Utils.h"
//-------------------------------------------------------------------------------------------------------------------------------
// Bit input-output stream (BitIO)
//-------------------------------------------------------------------------------------------------------------------------------
//-------------------------------------------------------------------------------------------------------------------------------
// Âñïîìîãàòåëüíûå ôóíêöèè
//-------------------------------------------------------------------------------------------------------------------------------
static int BitIO_ByteOut(BitIO *pBIO)
{
pBIO->nBuffer = (pBIO->nBuffer << 8) & 0xffff;
pBIO->nValidBitsCount = pBIO->nBuffer == 0xff00 ? 7 : 8;
if ( pBIO->pCurPos >= pBIO->pEnd )
{
return 1;
}
*pBIO->pCurPos++ = pBIO->nBuffer >> 8;
return 0;
}
static int BitIO_ByteIn (BitIO *pBIO)
{
pBIO->nBuffer = (pBIO->nBuffer << 8) & 0xffff;
pBIO->nValidBitsCount = pBIO->nBuffer == 0xff00 ? 7 : 8;
if ( pBIO->pCurPos >= pBIO->pEnd )
{
return 1;
}
pBIO->nBuffer |= *pBIO->pCurPos++;
return 0;
}
static void BitIO_PutBit (BitIO *pBIO, int nBit)
{
if ( 0 == pBIO->nValidBitsCount )
{
BitIO_ByteOut( pBIO );
}
pBIO->nValidBitsCount--;
pBIO->nBuffer |= nBit << pBIO->nValidBitsCount;
}
static int BitIO_GetBit (BitIO *pBIO)
{
if ( 0 == pBIO->nValidBitsCount )
{
BitIO_ByteIn( pBIO );
}
pBIO->nValidBitsCount--;
return ( pBIO->nBuffer >> pBIO->nValidBitsCount ) & 1;
}
//-------------------------------------------------------------------------------------------------------------------------------
// Îñíîâíûå ôóíêöèè
//-------------------------------------------------------------------------------------------------------------------------------
BitIO* BitIO_Create()
{
BitIO *pBIO = (BitIO*)Malloc(HEAP_ZERO_MEMORY, sizeof(BitIO) );
return pBIO;
}
void BitIO_Destroy(BitIO *pBIO)
{
RELEASEHEAP(pBIO);
}
int BitIO_WrittenBytesCount(BitIO *pBIO)
{
return (pBIO->pCurPos - pBIO->pStart);
}
void BitIO_InitEncoder(BitIO *pBIO, unsigned char *pBuffer, int nLen)
{
pBIO->pStart = pBuffer;
pBIO->pEnd = pBuffer + nLen;
pBIO->pCurPos = pBuffer;
pBIO->nBuffer = 0;
pBIO->nValidBitsCount = 8;
}
void BitIO_InitDecoder(BitIO *pBIO, unsigned char *pBuffer, int nLen)
{
pBIO->pStart = pBuffer;
pBIO->pEnd = pBuffer + nLen;
pBIO->pCurPos = pBuffer;
pBIO->nBuffer = 0;
pBIO->nValidBitsCount = 0;
}
void BitIO_Write(BitIO *pBIO, int nValue, int nLen)
{
for ( int nIndex = nLen - 1; nIndex >= 0; nIndex-- )
{
BitIO_PutBit( pBIO, (nValue >> nIndex) & 1 );
}
}
int BitIO_Read(BitIO *pBIO, int nLen)
{
int nResult = 0;
for ( int nIndex = nLen - 1; nIndex >= 0; nIndex-- )
{
nResult += BitIO_GetBit( pBIO ) << nIndex;
}
return nResult;
}
int BitIO_Flush(BitIO *pBIO)
{
pBIO->nValidBitsCount = 0;
if ( BitIO_ByteOut( pBIO ) )
{
return 1;
}
if ( 7 == pBIO->nValidBitsCount )
{
pBIO->nValidBitsCount = 0;
if ( BitIO_ByteOut( pBIO ) )
{
return 1;
}
}
return 0;
}
int BitIO_InAlign(BitIO *pBIO)
{
pBIO->nValidBitsCount = 0;
if ( ( pBIO->nBuffer & 0xff ) == 0xff )
{
if ( BitIO_ByteIn( pBIO ) )
{
return 1;
}
pBIO->nValidBitsCount = 0;
}
return 0;
}