Files
core/Common/cppcf/sectorcollection.cpp
2022-06-09 20:54:21 +03:00

47 lines
959 B
C++

#include "sectorcollection.h"
using namespace CFCPP;
SectorCollection::SectorCollection()
{
}
void SectorCollection::Add(Sector item)
{
if (DoCheckSizeLimitReached() == false)
return;
add(item);
}
bool SectorCollection::DoCheckSizeLimitReached()
{
if (!sizeLimitReached && (count - 1 > MAX_SECTOR_V4_COUNT_LOCK_RANGE))
{
sizeLimitReached = true;
return false;
}
return true;
}
int SectorCollection::add(Sector item)
{
int itemIndex = count / SLICE_SIZE;
if (itemIndex < largeArraySlices.Count)
{
largeArraySlices[itemIndex].Add(item);
count++;
}
else
{
ArrayList ar = new ArrayList(SLICE_SIZE);
ar.Add(item);
largeArraySlices.Add(ar);
count++;
}
return count - 1;
}