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core/Common/cfcpp/cfstream.h
Alexander Trofimov 76ee07f61c [copyright] Update copyright header
Co-authored-by: Alexander Trofimov <alexander.trofimov@onlyoffice.com>
Co-committed-by: Alexander Trofimov <alexander.trofimov@onlyoffice.com>
2026-05-14 08:23:56 +00:00

67 lines
2.4 KiB
C++

/*
* Copyright (C) Ascensio System SIA, 2009-2026
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation, together with the
* additional terms provided in the LICENSE file.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: https://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA by email at info@onlyoffice.com
* or by postal mail at 20A-6 Ernesta Birznieka-Upisha Street, Riga,
* LV-1050, Latvia, European Union.
*
* The interactive user interfaces in modified versions of the Program
* are required to display Appropriate Legal Notices in accordance with
* Section 5 of the GNU AGPL version 3.
*
* No trademark rights are granted under this License.
*
* All non-code elements of the Product, including illustrations,
* icon sets, and technical writing content, are licensed under the
* Creative Commons Attribution-ShareAlike 4.0 International License:
* https://creativecommons.org/licenses/by-sa/4.0/legalcode
*
* This license applies only to such non-code elements and does not
* modify or replace the licensing terms applicable to the Program's
* source code, which remains licensed under the GNU Affero General
* Public License v3.
*
* SPDX-License-Identifier: AGPL-3.0-only
*/
#pragma once
#include "Stream/stream.h"
#include "cfitem.h"
#include <vector>
namespace CFCPP
{
class CFStream : public CFItem
{
public:
CFStream(CompoundFile_impl* compFile, std::weak_ptr<IDirectoryEntry> dirEntry);
void Append(const std::vector<BYTE>& data);
void Write(const std::vector<BYTE>& data, _INT64 position);
void Write(const std::vector<BYTE>& data, _INT64 position, _INT32 offset, _INT32 count);
void Write(const char *data, _INT64 position, _INT32 count);
_INT32 Read(std::vector<BYTE>& buffer, _INT64 position, _INT32 count);
_INT32 Read(std::vector<BYTE>& buffer, _INT64 position, _INT32 offset, _INT32 count);
void SetData(const std::vector<BYTE>& data); // set hard
std::vector<BYTE> getData() const;
void CopyFrom(const Stream& input);
void Resize(_INT64 length);
_INT64 size() const
{return CFItem::size();}
};
}