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61 lines
1.3 KiB
C++
61 lines
1.3 KiB
C++
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// auto inserted precompiled begin
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#include "precompiled_odtformat.h"
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// auto inserted precompiled end
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#include "ContourPolygon.h"
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namespace Odt
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{
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namespace Content
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{
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ContourPolygon::ContourPolygon()
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{
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}
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ContourPolygon::~ContourPolygon()
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{
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}
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ContourPolygon::ContourPolygon(const XML::XNode& node)
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{
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fromXML(node);
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}
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const ContourPolygon& ContourPolygon::operator =(const XML::XNode& node)
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{
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fromXML(node);
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return *this;
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}
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void ContourPolygon::fromXML(const XML::XNode& node)
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{
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const XML::XElement element(node);
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Width = element.attribute("width").value().ToString();
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Height = element.attribute("height").value().ToString();
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ViewBox = element.attribute("viewBox").value();
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Points = element.attribute("points").value();
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RecreateOnEdit = element.attribute("recreate-on-edit").value();
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}
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const XML::XNode ContourPolygon::toXML() const
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{
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return
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XML::XElement(ns.draw + "contour-polygon",
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XML::XAttribute(ns.svg + "width", Width) +
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XML::XAttribute(ns.svg + "height", Height) +
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XML::XAttribute(ns.svg + "viewBox", ViewBox) +
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XML::XAttribute(ns.draw + "points", Points) +
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XML::XAttribute(ns.draw + "recreate-on-edit", RecreateOnEdit)
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);
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}
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} // namespace Content
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} // namespace Odt
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