Files
core/MsBinaryFile/Common/ODraw/GraphicsPath.cpp
Vikulov Dmitry 6a966c9cb9 xls, ppt, pptx changes
- implicit includes have been resolved
- preparation before common shapes(pri)
- x2t compiled
2022-12-17 14:19:53 +03:00

703 lines
18 KiB
C++

/*
* (c) Copyright Ascensio System SIA 2010-2019
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at 20A-12 Ernesta Birznieka-Upisha
* street, Riga, Latvia, EU, LV-1050.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
#include "GraphicsPath.h"
namespace NSCustomShapesConvert
{
CDoubleRect::CDoubleRect()
{
left = 0;
top = 0;
right = 0;
bottom = 0;
}
CDoubleRect& CDoubleRect::operator=(const CDoubleRect& oSrc)
{
left = oSrc.left;
top = oSrc.top;
right = oSrc.right;
bottom = oSrc.bottom;
return *this;
}
CDoubleRect::CDoubleRect(const CDoubleRect& oSrc)
{
*this = oSrc;
}
CGeomShapeInfo::CPointD::CPointD()
{
dX = 0;
dY = 0;
}
CGeomShapeInfo::CPointD& CGeomShapeInfo::CPointD::operator= (const CPointD& oSrc)
{
dX = oSrc.dX;
dY = oSrc.dY;
return *this;
}
CGeomShapeInfo::CPointD::CPointD(const CPointD& oSrc)
{
*this = oSrc;
}
CGeomShapeInfo::CGeomShapeInfo()
{
m_dLeft = 0;
m_dTop = 0;
m_dWidth = 720;
m_dHeight = 576;
m_dLimoX = 0;
m_dLimoY = 0;
m_oCurPoint.dX = 0;
m_oCurPoint.dY = 0;
m_dRotate = 0.0;
m_bFlipH = false;
m_bFlipV = false;
m_lOriginalWidth = 0;
m_lOriginalHeight = 0;
}
CGeomShapeInfo::~CGeomShapeInfo()
{
}
CGeomShapeInfo& CGeomShapeInfo::operator =(const CGeomShapeInfo& oSrc)
{
m_dLeft = oSrc.m_dLeft;
m_dTop = oSrc.m_dTop;
m_dWidth = oSrc.m_dWidth;
m_dHeight = oSrc.m_dHeight;
m_dLimoX = oSrc.m_dLimoX;
m_dLimoY = oSrc.m_dLimoY;
m_oCurPoint = oSrc.m_oCurPoint;
m_dRotate = oSrc.m_dRotate;
m_bFlipH = oSrc.m_bFlipH;
m_bFlipV = oSrc.m_bFlipV;
m_lOriginalWidth = oSrc.m_lOriginalWidth;
m_lOriginalHeight = oSrc.m_lOriginalHeight;
return (*this);
}
CDoublePoint::CDoublePoint()
{
dX = 0;
dY = 0;
}
CDoublePoint& CDoublePoint::operator= (const CDoublePoint& oSrc)
{
dX = oSrc.dX;
dY = oSrc.dY;
return *this;
}
CDoublePoint::CDoublePoint(const CDoublePoint& oSrc)
{
*this = oSrc;
}
void CGraphicPath::InternalClear()
{
m_lFlags = 0;
}
CGraphicPath::CGraphicPath()
{
InternalClear();
}
CGraphicPath::CPart::CPart() : m_eType(rtMoveTo), m_arPoints()
{
}
CGraphicPath::CPart& CGraphicPath::CPart::operator=(const CPart& oSrc)
{
m_eType = oSrc.m_eType;
this->m_arPoints.clear();
for (size_t nIndex = 0; nIndex < oSrc.m_arPoints.size(); ++nIndex)
{
this->m_arPoints.push_back(oSrc.m_arPoints[nIndex]);
}
return (*this);
}
CGraphicPath::CPart::~CPart()
{
this->m_arPoints.clear();
}
void CGraphicPath::CPart::ParseString(std::wstring strDelimeters, std::wstring strSource,
std::vector<std::wstring>& pArrayResults, bool bIsCleared)
{
if (bIsCleared)
pArrayResults.clear();
std::wstring resToken;
int curPos= 0;
boost::algorithm::split(pArrayResults, strSource, boost::algorithm::is_any_of(strDelimeters), boost::algorithm::token_compress_on);
}
void CGraphicPath::CPart::CheckLastPoint(IRenderer* pRenderer, CDoublePoint& pointCur)
{
if (NULL == pRenderer)
return;
pRenderer->PathCommandGetCurrentPoint(&pointCur.dX, &pointCur.dY);
}
double CGraphicPath::CPart::GetAngle(double fCentreX, double fCentreY, double fX, double fY)
{
// - + (.. )
double dX = fX - fCentreX;
double dY = fY - fCentreY;
double modDX = abs(dX);
double modDY = abs(dY);
if ((modDX < 0.01) && (modDY < 0.01))
{
return 0;
}
if ((modDX < 0.01) && (dY < 0))
{
return -90;
}
else if (modDX < 0.01)
{
return 90;
}
if ((modDY < 0.01) && (dX < 0))
{
return 180;
}
else if (modDY < 0.01)
{
return 0;
}
double fAngle = atan(dY / dX);
fAngle *= double(180 / M_PI);
if (dX > 0 && dY > 0)
{
return fAngle;
}
else if (dX > 0 && dY < 0)
{
return fAngle;
}
else if (dX < 0 && dY > 0)
{
//return fAngle + 180;
return 180 + fAngle;
}
else
{
//return fAngle + 180;
return fAngle - 180;
}
}
void CGraphicPath::CPart::ApplyElliptical(bool& bIsX, double& angleStart, double& angleSweet,
double& Left, double& Top, double& Width, double& Height, const CDoublePoint& pointCur)
{
// (x - y - x...)
if (bIsX)
{
angleStart = -90;
angleSweet = 90;
if ((Width < 0) && (Height < 0))
{
angleStart = 90;
Width *= -1;
Height *= -1;
Left = pointCur.dX - Width / 2;
Top = pointCur.dY - Height;
}
else if ((Width < 0) && (Height > 0))
{
angleStart = -90;
angleSweet = -90;
Width *= -1;
Left = pointCur.dX - Width / 2;
Top = pointCur.dY;
}
else if ((Width > 0) && (Height < 0))
{
angleStart = 90;
angleSweet = -90;
Height *= -1;
Left = pointCur.dX - Width / 2;
Top = pointCur.dY - Height;
}
else
{
Left = pointCur.dX - Width / 2;
Top = pointCur.dY;
}
}
else
{
angleStart = 180;
angleSweet = -90;
if ((Width < 0) && (Height < 0))
{
angleStart = 0;
Width *= -1;
Height *= -1;
Left = pointCur.dX - Width;
Top = pointCur.dY - Height / 2;
}
else if ((Width < 0) && (Height > 0))
{
angleStart = 0;
angleSweet = 90;
Width *= -1;
Left = pointCur.dX - Width;
Top = pointCur.dY - Height / 2;
}
else if ((Width > 0) && (Height < 0))
{
angleStart = 180;
angleSweet = 90;
Height *= -1;
Left = pointCur.dX;
Top = pointCur.dY - Height / 2;
}
else
{
Left = pointCur.dX;
Top = pointCur.dY - Height / 2;
}
}
bIsX = !bIsX;
}
void CGraphicPath::CPart::GetSafearrayPoints(IRenderer* pRenderer, double** ppArray, size_t& nCountOut, CDoublePoint& pointCur, bool bR)
{
if (NULL == ppArray)
return;
size_t nCount = this->m_arPoints.size();
nCountOut = 2 * (nCount + 1);
double* pArray = new double [nCountOut];
double* pBuffer = pArray;
memset (pBuffer, 0, nCountOut * sizeof(double));
*pBuffer = pointCur.dX; ++pBuffer;
*pBuffer = pointCur.dY; ++pBuffer;
if (bR)
{
for (size_t nIndex = 0; nIndex < nCount; ++nIndex)
{
*pBuffer = (this->m_arPoints[nIndex].dX + pointCur.dX); ++pBuffer;
*pBuffer = (this->m_arPoints[nIndex].dY + pointCur.dY); ++pBuffer;
if (nIndex == (nCount - 1))
{
pointCur.dX += this->m_arPoints[nIndex].dX;
pointCur.dY += this->m_arPoints[nIndex].dY;
}
}
}
else
{
for (size_t nIndex = 0; nIndex < nCount; ++nIndex)
{
*pBuffer = this->m_arPoints[nIndex].dX; ++pBuffer;
*pBuffer = this->m_arPoints[nIndex].dY; ++pBuffer;
if (nIndex == (nCount - 1))
{
pointCur.dX = this->m_arPoints[nIndex].dX;
pointCur.dY = this->m_arPoints[nIndex].dY;
}
}
}
*ppArray = pArray;
}
void CGraphicPath::CPart::Draw(IRenderer* pRenderer, CDoublePoint& pointCur)
{
switch (m_eType)
{
case rtMoveTo:
{
if (0 < this->m_arPoints.size())
{
pointCur.dX = this->m_arPoints[0].dX;
pointCur.dY = this->m_arPoints[0].dY;
pRenderer->PathCommandMoveTo(this->m_arPoints[0].dX, this->m_arPoints[0].dY);
}
break;
}
case rtLineTo:
{
double* pArray = NULL;
size_t nCount = 0;
GetSafearrayPoints(pRenderer, &pArray, nCount, pointCur);
if (NULL != pArray)
{
pRenderer->PathCommandLinesTo(pArray, (int)nCount /*this->m_arPoints.size()*/);
}
break;
}
case rtCurveTo:
{
double* pArray = NULL;
size_t nCount = 0;
GetSafearrayPoints(pRenderer, &pArray, nCount, pointCur);
if (NULL != pArray)
{
pRenderer->PathCommandCurvesTo (pArray, (int)nCount/*this->m_arPoints.size()*/);
}
break;
}
case rtClose:
{
pRenderer->PathCommandClose();
break;
}
case rtRMoveTo:
{
if (0 < this->m_arPoints.size())
{
pointCur.dX = this->m_arPoints[0].dX + pointCur.dX;
pointCur.dY = this->m_arPoints[0].dY + pointCur.dY;
pRenderer->PathCommandMoveTo(pointCur.dX, pointCur.dY);
}
break;
}
case rtRLineTo:
{
double* pArray = NULL;
size_t nCount = 0;
GetSafearrayPoints(pRenderer, &pArray, nCount, pointCur, TRUE);
if (NULL != pArray)
{
pRenderer->PathCommandLinesTo(pArray, (int)nCount/*this->m_arPoints.size()*/);
}
break;
}
case rtRCurveTo:
{
double* pArray = NULL;
size_t nCount = 0;
GetSafearrayPoints(pRenderer, &pArray, nCount, pointCur, TRUE);
if (NULL != pArray)
{
pRenderer->PathCommandCurvesTo(pArray, (int)nCount/*this->m_arPoints.size()*/);
}
break;
}
case rtAngleEllipseTo:
{
int nFigure = 0;
while ((nFigure + 3) <= (int)this->m_arPoints.size())
{
double nLeft = this->m_arPoints[nFigure].dX - this->m_arPoints[nFigure + 1].dX / 2;
double nTop = this->m_arPoints[nFigure].dY - this->m_arPoints[nFigure + 1].dY / 2;
pRenderer->PathCommandArcTo(nLeft, nTop,
this->m_arPoints[nFigure + 1].dX, this->m_arPoints[nFigure + 1].dY,
this->m_arPoints[nFigure + 2].dX, this->m_arPoints[nFigure + 2].dY);
nFigure += 3;
}
CheckLastPoint(pRenderer, pointCur);
break;
}
case rtAngleEllipse:
{
pRenderer->PathCommandStart();
int nFigure = 0;
while ((nFigure + 3) <= (int)this->m_arPoints.size())
{
double nLeft = this->m_arPoints[nFigure].dX - this->m_arPoints[nFigure + 1].dX / 2;
double nTop = this->m_arPoints[nFigure].dY - this->m_arPoints[nFigure + 1].dY / 2;
pRenderer->PathCommandArcTo(nLeft, nTop,
this->m_arPoints[nFigure + 1].dX, this->m_arPoints[nFigure + 1].dY,
this->m_arPoints[nFigure + 2].dX, this->m_arPoints[nFigure + 2].dY);
nFigure += 3;
}
CheckLastPoint(pRenderer, pointCur);
break;
}
case rtArc:
{
pRenderer->PathCommandStart();
int nFigure = 0;
while ((nFigure + 4) <= (int)this->m_arPoints.size())
{
double nCentreX = (this->m_arPoints[nFigure].dX + this->m_arPoints[nFigure + 1].dX) / 2;
double nCentreY = (this->m_arPoints[nFigure].dY + this->m_arPoints[nFigure + 1].dY) / 2;
double angleStart = GetAngle(nCentreX, nCentreY,
this->m_arPoints[nFigure + 2].dX, this->m_arPoints[nFigure + 2].dY);
double angleEnd = GetAngle(nCentreX, nCentreY,
this->m_arPoints[nFigure + 3].dX, this->m_arPoints[nFigure + 3].dY);
pRenderer->PathCommandArcTo(this->m_arPoints[nFigure].dX, this->m_arPoints[nFigure].dY,
this->m_arPoints[nFigure + 1].dX - this->m_arPoints[nFigure].dX,
this->m_arPoints[nFigure + 1].dY - this->m_arPoints[nFigure].dY,
angleStart, GetSweepAngle(angleStart, angleEnd));
nFigure += 4;
}
CheckLastPoint(pRenderer, pointCur);
break;
}
case rtArcTo:
{
int nFigure = 0;
while ((nFigure + 4) <= (int)this->m_arPoints.size())
{
double nCentreX = (this->m_arPoints[nFigure].dX + this->m_arPoints[nFigure + 1].dX) / 2;
double nCentreY = (this->m_arPoints[nFigure].dY + this->m_arPoints[nFigure + 1].dY) / 2;
double angleStart = GetAngle(nCentreX, nCentreY,
this->m_arPoints[nFigure + 2].dX, this->m_arPoints[nFigure + 2].dY);
double angleEnd = GetAngle(nCentreX, nCentreY,
this->m_arPoints[nFigure + 3].dX, this->m_arPoints[nFigure + 3].dY);
pRenderer->PathCommandArcTo(this->m_arPoints[nFigure].dX, this->m_arPoints[nFigure].dY,
this->m_arPoints[nFigure + 1].dX - this->m_arPoints[nFigure].dX,
this->m_arPoints[nFigure + 1].dY - this->m_arPoints[nFigure].dY,
angleStart, GetSweepAngle(angleStart, angleEnd));
nFigure += 4;
}
CheckLastPoint(pRenderer, pointCur);
break;
}
case rtClockwiseArcTo:
{
int nFigure = 0;
while ((nFigure + 4) <= (int)this->m_arPoints.size())
{
double nCentreX = (this->m_arPoints[nFigure].dX + this->m_arPoints[nFigure + 1].dX) / 2;
double nCentreY = (this->m_arPoints[nFigure].dY + this->m_arPoints[nFigure + 1].dY) / 2;
double angleStart = GetAngle(nCentreX, nCentreY,
this->m_arPoints[nFigure + 2].dX, this->m_arPoints[nFigure + 2].dY);
double angleEnd = GetAngle(nCentreX, nCentreY,
this->m_arPoints[nFigure + 3].dX, this->m_arPoints[nFigure + 3].dY);
pRenderer->PathCommandArcTo(this->m_arPoints[nFigure].dX, this->m_arPoints[nFigure].dY,
this->m_arPoints[nFigure + 1].dX - this->m_arPoints[nFigure].dX,
this->m_arPoints[nFigure + 1].dY - this->m_arPoints[nFigure].dY,
angleStart, 360 + GetSweepAngle(angleStart, angleEnd));
nFigure += 4;
}
CheckLastPoint(pRenderer, pointCur);
break;
}
case rtClockwiseArc:
{
pRenderer->PathCommandStart();
int nFigure = 0;
while ((nFigure + 4) <= (int)this->m_arPoints.size())
{
double nCentreX = (this->m_arPoints[nFigure].dX + this->m_arPoints[nFigure + 1].dX) / 2;
double nCentreY = (this->m_arPoints[nFigure].dY + this->m_arPoints[nFigure + 1].dY) / 2;
double angleStart = GetAngle(nCentreX, nCentreY,
this->m_arPoints[nFigure + 2].dX, this->m_arPoints[nFigure + 2].dY);
double angleEnd = GetAngle(nCentreX, nCentreY,
this->m_arPoints[nFigure + 3].dX, this->m_arPoints[nFigure + 3].dY);
pRenderer->PathCommandArcTo(this->m_arPoints[nFigure].dX, this->m_arPoints[nFigure].dY,
this->m_arPoints[nFigure + 1].dX - this->m_arPoints[nFigure].dX,
this->m_arPoints[nFigure + 1].dY - this->m_arPoints[nFigure].dY,
angleStart, 360 + GetSweepAngle(angleStart, angleEnd));
nFigure += 4;
}
CheckLastPoint(pRenderer, pointCur);
break;
}
case rtEllipticalQuadrX:
{
bool bIsX = true;
CheckLastPoint(pRenderer, pointCur);
size_t nCount = this->m_arPoints.size();
for (size_t nIndex = 0; nIndex < nCount; ++nIndex)
{
double x1 = pointCur.dX;
double y1 = pointCur.dY;
double x2 = this->m_arPoints[nIndex].dX;
double y2 = this->m_arPoints[nIndex].dY;
double dRadX = fabs(x1 - x2);
double dRadY = fabs(y1 - y2);
AddEllipticalQuadr(pRenderer, bIsX, x1, y1, x2, y2, dRadX, dRadY);
pointCur.dX = x2;
pointCur.dY = y2;
}
break;
}
case rtEllipticalQuadrY:
{
bool bIsX = false;
CheckLastPoint(pRenderer, pointCur);
size_t nCount = this->m_arPoints.size();
for (size_t nIndex = 0; nIndex < nCount; ++nIndex)
{
double x1 = pointCur.dX;
double y1 = pointCur.dY;
double x2 = this->m_arPoints[nIndex].dX;
double y2 = this->m_arPoints[nIndex].dY;
double dRadX = fabs(x1 - x2);
double dRadY = fabs(y1 - y2);
AddEllipticalQuadr(pRenderer, bIsX, x1, y1, x2, y2, dRadX, dRadY);
pointCur.dX = x2;
pointCur.dY = y2;
}
break;
}
case rtQuadrBesier:
{
double* pArray = NULL;
size_t nCount = 0;
GetSafearrayPoints(pRenderer, &pArray, nCount, pointCur, TRUE);
if (NULL != pArray)
{
pRenderer->PathCommandLinesTo(pArray, (int)nCount/*this->m_arPoints.size()*/);
}
CheckLastPoint(pRenderer, pointCur);
break;
}
default: break;
};
}
void CGraphicPath::CPart::AddEllipticalQuadr(IRenderer*& pRenderer, bool& bIsX, double& x1, double& y1, double& x2, double& y2, double& dRadX, double& dRadY)
{
if (bIsX)
{
if ((x2 >= x1) && (y2 >= y1))
pRenderer->PathCommandArcTo(x1 - dRadX, y1, 2 * dRadX, 2 * dRadY, -90, 90);
else if ((x2 >= x1) && (y2 <= y1))
pRenderer->PathCommandArcTo(x1 - dRadX, y1 - 2 * dRadY, 2 * dRadX, 2 * dRadY, 90, -90);
else if ((x2 <= x1) && (y2 >= y1))
pRenderer->PathCommandArcTo(x1 - dRadX, y1, 2 * dRadX, 2 * dRadY, -90, -90);
else if ((x2 <= x1) && (y2 <= y1))
pRenderer->PathCommandArcTo(x1 - dRadX, y1 - 2 * dRadY, 2 * dRadX, 2 * dRadY, 90, 90);
}
else
{
if ((x2 >= x1) && (y2 >= y1))
pRenderer->PathCommandArcTo(x1, y1 - dRadY, 2 * dRadX, 2 * dRadY, 180, -90);
else if ((x2 >= x1) && (y2 <= y1))
pRenderer->PathCommandArcTo(x1, y1 - dRadY, 2 * dRadX, 2 * dRadY, 180, 90);
else if ((x2 <= x1) && (y2 >= y1))
pRenderer->PathCommandArcTo(x1 - 2 * dRadX, y1 - dRadY, 2 * dRadX, 2 * dRadY, 0, 90);
else if ((x2 <= x1) && (y2 <= y1))
pRenderer->PathCommandArcTo(x1 - 2 * dRadX, y1 - dRadY, 2 * dRadX, 2 * dRadY, 0, -90);
}
bIsX = !bIsX;
}
void CGraphicPath::AddRuler(const RulesType& eType)
{
size_t lCount = m_arParts.size();
CPart oPart;
oPart.m_eType = eType;
m_arParts.push_back(oPart);
}
void CGraphicPath::AddPoint(const double& x, const double& y)
{
size_t lCount = m_arParts.size();
if (0 != lCount)
{
CDoublePoint point;
point.dX = x;
point.dY = y;
m_arParts[lCount - 1].m_arPoints.push_back(point);
}
}
void CGraphicPath::Clear()
{
m_arParts.clear();
}
}