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53 lines
963 B
C++
53 lines
963 B
C++
#include "sectorcollection.h"
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using namespace CFCPP;
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SectorCollection::SectorCollection()
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{
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}
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void SectorCollection::Add(const Sector &item)
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{
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if (DoCheckSizeLimitReached() == false)
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return;
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add(item);
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}
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void SectorCollection::Clear()
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{
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largeArraySlices.clear();
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count = 0;
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}
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bool SectorCollection::DoCheckSizeLimitReached()
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{
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if (!sizeLimitReached && (count - 1 > MAX_SECTOR_V4_COUNT_LOCK_RANGE))
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{
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sizeLimitReached = true;
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return false;
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}
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return true;
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}
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int SectorCollection::add(const Sector &item)
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{
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unsigned itemIndex = count / SLICE_SIZE;
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if (itemIndex < largeArraySlices.size())
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{
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largeArraySlices[itemIndex]->push_back(item);
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count++;
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}
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else
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{
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std::unique_ptr<std::vector<Sector>> ar(new std::vector<Sector>(SLICE_SIZE));
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ar->emplace_back(item);
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largeArraySlices.push_back(ar);
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count++;
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}
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return count - 1;
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}
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