Files
core/DesktopEditor/common/SystemUtils.cpp
Alexander Trofimov 76ee07f61c [copyright] Update copyright header
Co-authored-by: Alexander Trofimov <alexander.trofimov@onlyoffice.com>
Co-committed-by: Alexander Trofimov <alexander.trofimov@onlyoffice.com>
2026-05-14 08:23:56 +00:00

269 lines
6.3 KiB
C++

/*
* Copyright (C) Ascensio System SIA, 2009-2026
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation, together with the
* additional terms provided in the LICENSE file.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: https://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA by email at info@onlyoffice.com
* or by postal mail at 20A-6 Ernesta Birznieka-Upisha Street, Riga,
* LV-1050, Latvia, European Union.
*
* The interactive user interfaces in modified versions of the Program
* are required to display Appropriate Legal Notices in accordance with
* Section 5 of the GNU AGPL version 3.
*
* No trademark rights are granted under this License.
*
* All non-code elements of the Product, including illustrations,
* icon sets, and technical writing content, are licensed under the
* Creative Commons Attribution-ShareAlike 4.0 International License:
* https://creativecommons.org/licenses/by-sa/4.0/legalcode
*
* This license applies only to such non-code elements and does not
* modify or replace the licensing terms applicable to the Program's
* source code, which remains licensed under the GNU Affero General
* Public License v3.
*
* SPDX-License-Identifier: AGPL-3.0-only
*/
#include "SystemUtils.h"
#include "Directory.h"
#include <stdlib.h>
#ifdef _WIN32
#include "ShlObj.h"
#ifdef CreateDirectory
#undef CreateDirectory
#endif
#ifdef CreateFile
#undef CreateFile
#endif
#ifdef GetSystemDirectory
#undef GetSystemDirectory
#endif
#endif
#if defined(_MAC) && !defined(_IOS)
#include <pwd.h>
#include <unistd.h>
#if 0
#include <CoreFoundation/CoreFoundation.h>
std::wstring getDirectoryPathMac(const NSSystemUtils::SystemDirectoryType& type)
{
// Determine directory type
CFSearchPathDirectory searchPath = kCFDocumentDirectory;
switch (type) {
case 1:
searchPath = kCFDownloadsDirectory;
break;
case 2:
searchPath = kCFDesktopDirectory;
break;
default:
break;
}
// Get array of paths
CFArrayRef pathsArray = CFCopySearchPathForDirectoriesInDomains(searchPath, kCFUserDomainMask, true);
std::wstring result = L"";
if (pathsArray && CFArrayGetCount(pathsArray) > 0)
{
CFStringRef pathString = (CFStringRef)CFArrayGetValueAtIndex(pathsArray, 0);
if (pathString)
{
CFIndex length = CFStringGetMaximumSizeForEncoding(CFStringGetLength(pathString), kCFStringEncodingUTF8) + 1;
char* buffer = new char[length];
if (CFStringGetCString(pathString, buffer, length, kCFStringEncodingUTF8))
{
std::string resultA = std::string(buffer);
result = UTF8_TO_U(resultA);
}
delete[] buffer;
}
}
if (pathsArray)
CFRelease(pathsArray);
return result;
}
#endif
#endif
#if defined(_LINUX) && !defined(_MAC) && !defined(__ANDROID__)
#include <pwd.h>
#include <unistd.h>
#endif
namespace NSSystemUtils
{
std::string GetEnvVariableA(const std::wstring& strName)
{
std::wstring sTmp = GetEnvVariable(strName);
return U_TO_UTF8(sTmp);
}
std::wstring GetEnvVariable(const std::wstring& strName)
{
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(_WIN64)
wchar_t* pVal = _wgetenv(strName.c_str());
if (NULL != pVal)
{
std::wstring sRes(pVal);
return sRes;
}
else
{
return L"";
}
#else
std::string strNameA = NSFile::CUtf8Converter::GetUtf8StringFromUnicode(strName);
char* pValA = getenv(strNameA.c_str());
if (NULL != pValA)
{
return NSFile::CUtf8Converter::GetUnicodeStringFromUTF8((BYTE*)pValA, strlen(pValA));
}
else
{
return L"";
}
#endif
}
std::wstring GetAppDataDir()
{
std::wstring sBranding = GetBuildBranding();
std::wstring sAppDataPath;
#ifdef _WIN32
wchar_t sAppDataLocal[65535];
if (SUCCEEDED(SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, sAppDataLocal)))
{
sAppDataPath = std::wstring(sAppDataLocal);
}
#else
std::wstring sHomeDir = NSSystemUtils::GetEnvVariable(L"HOME");
if (!sHomeDir.empty())
{
if (NSDirectory::Exists(sHomeDir + L"/.local/share"))
sHomeDir = sHomeDir + L"/.local/share";
else if (NSDirectory::Exists(sHomeDir + L"/.local"))
sHomeDir = sHomeDir + L"/.local";
}
sAppDataPath = sHomeDir;
#endif
if (!NSDirectory::Exists(sAppDataPath))
return L"";
sAppDataPath += (L"/" + sBranding);
if (!NSDirectory::Exists(sAppDataPath))
NSDirectory::CreateDirectory(sAppDataPath);
return sAppDataPath;
}
std::wstring GetBuildBranding()
{
std::string sBrandingA = "ONLYOFFICE";
#ifdef BUILD_BRANDING_NAME
sBrandingA = BUILD_BRANDING_NAME;
#endif
return UTF8_TO_U(sBrandingA);
}
std::wstring GetSystemDirectory(const SystemDirectoryType& type)
{
std::wstring result = L"";
if (type == SystemDirectoryType::Undefined)
return result;
#if defined(_WIN32) && !defined(WIN_XP_OR_VISTA)
KNOWNFOLDERID folderId = FOLDERID_Documents;
switch (type)
{
case SystemDirectoryType::Downloads:
folderId = FOLDERID_Downloads;
break;
case SystemDirectoryType::Desktop:
folderId = FOLDERID_Desktop;
break;
default:
break;
}
PWSTR dirPath = NULL;
HRESULT hr = SHGetKnownFolderPath(folderId, 0, NULL, &dirPath);
if (SUCCEEDED(hr))
result = std::wstring(dirPath);
if (dirPath)
CoTaskMemFree(dirPath);
#endif
#if defined(_LINUX) && !defined(_MAC) && !defined(__ANDROID__)
std::wstring home_dir = NSSystemUtils::GetEnvVariable(L"HOME");
result = home_dir + L"/Documents";
switch (type)
{
case SystemDirectoryType::Downloads:
result = home_dir + L"/Downloads";
break;
case SystemDirectoryType::Desktop:
result = home_dir + L"/Desktop";
break;
default:
break;
}
#endif
#if defined(_MAC) && !defined(_IOS)
#if 0
result = getDirectoryPathMac(type);
#endif
if (!result.empty())
return result;
std::wstring home_dir = NSSystemUtils::GetEnvVariable(L"HOME");
result = home_dir + L"/Documents";
switch (type)
{
case SystemDirectoryType::Downloads:
result = home_dir + L"/Downloads";
break;
case SystemDirectoryType::Desktop:
result = home_dir + L"/Desktop";
break;
default:
break;
}
#endif
return result;
}
} // namespace NSSystemUtils