// auto inserted precompiled begin #include "precompiled_docxformat.h" // auto inserted precompiled end #include "Shape.h" #include "ShapeType.h" #include "Rect.h" #include "Oval.h" #include "Roundrect.h" #include "Line.h" #include "Group.h" namespace OOX { namespace Logic { GroupItem::GroupItem() { } GroupItem::GroupItem(const Oval& elem) : IItemable(new Oval(elem)) { } GroupItem::GroupItem(const Rect& elem) : IItemable(new Rect(elem)) { } GroupItem::GroupItem(const Roundrect& elem) : IItemable(new Roundrect(elem)) { } GroupItem::GroupItem(const ShapeType& elem) : IItemable(new ShapeType(elem)) { } GroupItem::GroupItem(const Shape& elem) : IItemable(new Shape(elem)) { } GroupItem::GroupItem(const Line& elem) : IItemable(new Line(elem)) { } GroupItem::GroupItem(const Group& elem) : IItemable(new Group(elem)) { } GroupItem::~GroupItem() { } GroupItem::GroupItem(const XML::XNode& node) { fromXML(node); } const GroupItem& GroupItem::operator =(const XML::XNode& node) { fromXML(node); return *this; } void GroupItem::fromXML(const XML::XNode& node) { const XML::XElement element(node); if (element.XName == "oval") m_item.reset(new Oval(element)); if (element.XName == "rect") m_item.reset (new Rect(element)); if (element.XName == "roundrect") m_item.reset (new Roundrect(element)); if (element.XName == "shapetype") m_item.reset (new ShapeType(element)); if (element.XName == "shape") m_item.reset (new Shape(element)); if (element.XName == "line") m_item.reset (new Line(element)); if (element.XName == "group") m_item.reset (new Group(element)); } const XML::XNode GroupItem::toXML() const { return XML::Write(m_item); } } namespace Logic { Group::Group() { } Group::~Group() { } Group::Group(const XML::XNode& node) { fromXML(node); } void Group::fromXML(const XML::XNode& node) { const XML::XElement element(node); id = element.attribute("id").value(); spid = element.attribute("spid").value(); style = element.attribute("style").value(); coordorigin = element.attribute("coordorigin").value(); coordsize = element.attribute("coordsize").value(); for (XML::const_node_iterator i = element.Nodes.begin(); i != element.Nodes.end(); ++i) { if (i->isElement()) { const XML::XElement grelement(*i); //std::string strName = grelement.XName; //if (element.XName == "group") { } //else { items->push_back(GroupItem(*i)); } } } } const XML::XNode Group::toXML() const { return XML::XElement(); } } }