#include "stdafx.h" #include "RtfChar.h" #include "RtfDocument.h" CString RtfChar::renderRtfText( CString& sText, void* poDocument, RtfCharProperty* oCharProperty ) { RtfDocument* oDocument = static_cast(poDocument); CString sResult; int nCodePage = -1; //применяем параметры codepage от текущего шрифта todo associated fonts. RtfFont oFont; if( NULL != oCharProperty && true == oDocument->m_oFontTable.GetFont( oCharProperty->m_nFont, oFont ) ) { if( PROP_DEF != oFont.m_nCharset ) nCodePage = RtfUtility::CharsetToCodepage( oFont.m_nCharset ); else if( PROP_DEF != oFont.m_nCodePage ) nCodePage = oFont.m_nCodePage; } //от настроек документа if( -1 == nCodePage && RtfDocumentProperty::cp_none != oDocument->m_oProperty.m_eCodePage ) { switch ( oDocument->m_oProperty.m_eCodePage ) { case RtfDocumentProperty::cp_ansi: { if( PROP_DEF != oDocument->m_oProperty.m_nAnsiCodePage ) nCodePage = oDocument->m_oProperty.m_nAnsiCodePage; else nCodePage = CP_ACP; break; } case RtfDocumentProperty::cp_mac: nCodePage = CP_MACCP;break; case RtfDocumentProperty::cp_pc: nCodePage = 437;break; case RtfDocumentProperty::cp_pca: nCodePage = 850;break; } } //если ничего нет ставим ANSI if( -1 == nCodePage ) nCodePage = CP_ACP; //делаем Ansi строку int nBufSize = ::WideCharToMultiByte(nCodePage, 0, sText, -1, NULL, 0, NULL, NULL); CStringA sTempResultAnsi; LPSTR pcBuffer = sTempResultAnsi.GetBuffer(nBufSize); ::WideCharToMultiByte(nCodePage, 0, sText, -1, pcBuffer, nBufSize, NULL, NULL); sTempResultAnsi.ReleaseBuffer(); //делаем обратное преобразование чтобы понять какие символы свонвертировались неправильно nBufSize = ::MultiByteToWideChar(nCodePage, 0, sTempResultAnsi, -1, NULL, 0); CStringW sTempResultUni; LPWSTR pwBuffer = sTempResultUni.GetBuffer(nBufSize); ::MultiByteToWideChar(nCodePage, 0, sTempResultAnsi, -1, pwBuffer, nBufSize); sTempResultUni.ReleaseBuffer(); for( int i = 0; i < sTempResultUni.GetLength() && i < sText.GetLength() ; i++ ) { bool bWriteUnicode = true; if( sTempResultUni[i] == sText[i] ) { CString sUniChar; sUniChar.AppendChar( sText[i] ); //делаем Ansi строку int nBufSize = ::WideCharToMultiByte(nCodePage, 0, sUniChar, -1, NULL, 0, NULL, NULL); CStringA sTempAnsiChars; LPSTR pcBuffer = sTempAnsiChars.GetBuffer(nBufSize); ::WideCharToMultiByte(nCodePage, 0, sUniChar, -1, pcBuffer, nBufSize, NULL, NULL); sTempAnsiChars.ReleaseBuffer(); for( int k = 0; k < sTempAnsiChars.GetLength(); k++ ) { unsigned char nCharCode = sTempAnsiChars[k]; bWriteUnicode = false; //if (nCharCode == '\n') { // sResult.Append(_T("\\line")); //} else if (nCharCode == '\r') { // // ignore '\r' //} else if (nCharCode == '\t') { // sResult.Append(_T("\\tab")); //} else if (nCharCode <= 0xff) { if (nCharCode == 0x5c || nCharCode == 0x7b || nCharCode == 0x7d) { sResult.AppendFormat( _T("\\'%x"), nCharCode ); } else if (0x00 <= nCharCode && nCharCode - 1 < 0x10) { sResult.AppendFormat(_T("\\'0%x"), nCharCode - 1 ); } else if (0x10 <= nCharCode - 1 && nCharCode < 0x20) { sResult.AppendFormat(_T("\\'%x"), nCharCode - 1 ); } else if ( 0x20 <= nCharCode && nCharCode < 0x80 ) { sResult.AppendChar( nCharCode ); } else { // 0x80 <= nUnicode <= 0xff sResult.AppendFormat( _T("\\'%x"), nCharCode ); } } } if( true == bWriteUnicode ) { int nUnicode = (int)sText[i]; if (0 < nUnicode && nUnicode <= 0x8000) { sResult.AppendFormat(_T("\\u%d*"),nUnicode); } else if (0x8000 < nUnicode && nUnicode <= 0xffff) { sResult.AppendFormat(_T("\\u%d*"),nUnicode - 0x10000); } else { sResult.Append(_T("\\u9633*")); } } } return sResult; }