#include "Rect.h" namespace Odp { namespace Content { Rect::Rect() { } Rect::~Rect() { } Rect::Rect(const XML::XNode& node) { fromXML(node); } const Rect& Rect::operator =(const XML::XNode& node) { fromXML(node); return *this; } void Rect::fromXML(const XML::XNode& node) { const XML::XElement element(node); PresentationStyleName = element.attribute(ns.presentation + "style-name").value(); DrawStyleName = element.attribute(ns.draw + "style-name").value(); TextStyleName = element.attribute("text-style-name").value(); Id = element.attribute("id").value(); layer = element.attribute("layer").value(); height = element.attribute("height").value().ToString(); width = element.attribute("width").value().ToString(); if(element.attribute("x").exist()) x = element.attribute("x").value().ToString(); else x = "0"; if(element.attribute("y").exist()) y = element.attribute("y").value().ToString(); else y = "0"; XML::Fill(Text, element, "p", "list"); } const XML::XNode Rect::toXML() const { return XML::XElement(ns.draw + "rect", XML::XAttribute(ns.presentation + "style-name", PresentationStyleName) + XML::XAttribute(ns.draw + "style-name", DrawStyleName) + XML::XAttribute(ns.draw + "text-style-name", TextStyleName) + XML::XAttribute(ns.draw + "id", Id) + XML::XAttribute(ns.draw + "layer", layer) + XML::XAttribute(ns.svg + "width", width) + XML::XAttribute(ns.svg + "height", height) + XML::XAttribute(ns.svg + "x", x) + XML::XAttribute(ns.svg + "y", y) + XML::Write(Text) ); } void Rect::GetMmRect(RECT& rect)const { rect.top = 0; rect.left = 0; rect.right = 0; rect.bottom = 0; rect.top = (long)(y->value(UniversalUnit::Mm)); rect.left = (long)(x->value(UniversalUnit::Mm)); rect.right = (long)(width->value(UniversalUnit::Mm)); rect.right = rect.right + rect.left; rect.bottom = (long)(height->value(UniversalUnit::Mm)); rect.bottom = rect.bottom + rect.top; } } // namespace Content } // namespace Odp