#include "Line.h" namespace Odp { namespace Content { Line::Line() { } Line::~Line() { } Line::Line(const XML::XNode& node) { fromXML(node); } const Line& Line::operator =(const XML::XNode& node) { fromXML(node); return *this; } void Line::fromXML(const XML::XNode& node) { const XML::XElement element(node); StyleName = element.attribute("style-name").value(); TextStyleName = element.attribute("text-style-name").value(); layer = element.attribute("layer").value(); x1 = element.attribute("x1").value().ToString(); y1 = element.attribute("y1").value().ToString(); x2 = element.attribute("x2").value().ToString(); y2 = element.attribute("y2").value().ToString(); XML::Fill(Text, element, "p", "list"); } const XML::XNode Line::toXML() const { return XML::XElement(ns.draw + "line", XML::XAttribute(ns.draw + "style-name", StyleName) + XML::XAttribute(ns.draw + "text-style-name", TextStyleName) + XML::XAttribute(ns.draw + "layer", layer) + XML::XAttribute(ns.svg + "x1", x1) + XML::XAttribute(ns.svg + "y1", y1) + XML::XAttribute(ns.svg + "x2", x2) + XML::XAttribute(ns.svg + "y2", y2) + XML::Write(Text) ); } void Line::GetMmRect(RECT& rect)const { rect.top = 0; rect.left = 0; rect.right = 0; rect.bottom = 0; rect.left = (long)(x1->value(UniversalUnit::Mm)); rect.top = (long)(y1->value(UniversalUnit::Mm)); rect.right = (long)(x2->value(UniversalUnit::Mm)); rect.bottom = (long)(y2->value(UniversalUnit::Mm)); } } // namespace Content } // namespace Odp