// auto inserted precompiled begin #include "precompiled_odtformat.h" // auto inserted precompiled end #include "CoveredTableCell.h" namespace Odt { namespace Content { CoveredTableCell::CoveredTableCell() : CountHMerge(1) { } CoveredTableCell::~CoveredTableCell() { } CoveredTableCell::CoveredTableCell(const XML::XNode& node) { fromXML(node); } const CoveredTableCell& CoveredTableCell::operator =(const XML::XNode& node) { fromXML(node); return *this; } void CoveredTableCell::fromXML(const XML::XNode& node) { const XML::XElement element(node); CountHMerge = 1; } const XML::XNode CoveredTableCell::toXML() const { XML::XContainer container; XML::XElement element = XML::XElement(ns.table + "covered-table-cell"); for(int i = 1; i < CountHMerge; ++i) container.Add(element); return container; } const bool CoveredTableCell::hasNote() const { return false; } const bool CoveredTableCell::hasList() const { return false; } void CoveredTableCell::setNumCol(const int num) { m_numCol = num; } const int CoveredTableCell::getNumCol() const { return m_numCol; } } // namespace Content } // namespace Odt