//#include "./stdafx.h" #include "TimeNodeBase.h" #include "Seq.h" #include "Par.h" #include "Audio.h" #include "Video.h" #include "Excl.h" #include "Anim.h" #include "AnimClr.h" #include "AnimEffect.h" #include "AnimMotion.h" #include "AnimRot.h" #include "AnimScale.h" #include "Cmd.h" #include "Set.h" namespace PPTX { namespace Logic { TimeNodeBase::TimeNodeBase() { } TimeNodeBase::~TimeNodeBase() { } TimeNodeBase::TimeNodeBase(XmlUtils::CXmlNode& node) { fromXML(node); } const TimeNodeBase& TimeNodeBase::operator =(XmlUtils::CXmlNode& node) { fromXML(node); return *this; } void TimeNodeBase::fromXML(XmlUtils::CXmlNode& node) { CString name = XmlUtils::GetNameNoNS(node.GetName()); if(name == _T("seq")) m_node.reset(new Logic::Seq(node)); else if(name == _T("par")) m_node.reset(new Logic::Par(node)); else if(name == _T("audio")) m_node.reset(new Logic::Audio(node)); else if(name == _T("video")) m_node.reset(new Logic::Video(node)); else if(name == _T("excl")) m_node.reset(new Logic::Excl(node)); else if(name == _T("anim")) m_node.reset(new Logic::Anim(node)); else if(name == _T("animClr")) m_node.reset(new Logic::AnimClr(node)); else if(name == _T("animEffect")) m_node.reset(new Logic::AnimEffect(node)); else if(name == _T("animMotion")) m_node.reset(new Logic::AnimMotion(node)); else if(name == _T("animRot")) m_node.reset(new Logic::AnimRot(node)); else if(name == _T("animScale")) m_node.reset(new Logic::AnimScale(node)); else if(name == _T("cmd")) m_node.reset(new Logic::Cmd(node)); else if(name == _T("set")) m_node.reset(new Logic::Set(node)); else m_node.reset(); } void TimeNodeBase::GetTimeNodeFrom(XmlUtils::CXmlNode& element) { XmlUtils::CXmlNode oNode; if(element.GetNode(_T("p:seq"), oNode)) m_node.reset(new Logic::Seq(oNode)); else if(element.GetNode(_T("p:par"), oNode)) m_node.reset(new Logic::Par(oNode)); else if(element.GetNode(_T("p:audio"), oNode)) m_node.reset(new Logic::Audio(oNode)); else if(element.GetNode(_T("p:video"), oNode)) m_node.reset(new Logic::Video(oNode)); else if(element.GetNode(_T("p:excl"), oNode)) m_node.reset(new Logic::Excl(oNode)); else if(element.GetNode(_T("p:anim"), oNode)) m_node.reset(new Logic::Anim(oNode)); else if(element.GetNode(_T("p:animClr"), oNode)) m_node.reset(new Logic::AnimClr(oNode)); else if(element.GetNode(_T("p:animEffect"), oNode)) m_node.reset(new Logic::AnimEffect(oNode)); else if(element.GetNode(_T("p:animMotion"), oNode)) m_node.reset(new Logic::AnimMotion(oNode)); else if(element.GetNode(_T("p:animRot"), oNode)) m_node.reset(new Logic::AnimRot(oNode)); else if(element.GetNode(_T("p:animScale"), oNode)) m_node.reset(new Logic::AnimScale(oNode)); else if(element.GetNode(_T("p:cmd"), oNode)) m_node.reset(new Logic::Cmd(oNode)); else if(element.GetNode(_T("p:set"), oNode)) m_node.reset(new Logic::Set(oNode)); else m_node.reset(); } CString TimeNodeBase::toXML() const { if (m_node.IsInit()) return m_node->toXML(); return _T(""); } } // namespace Logic } // namespace PPTX