//#include "./stdafx.h" #include "SpPr.h" #include "PrstGeom.h" #include "CustGeom.h" namespace PPTX { namespace Logic { SpPr::SpPr() { } SpPr::~SpPr() { } SpPr::SpPr(XmlUtils::CXmlNode& node) { fromXML(node); } const SpPr& SpPr::operator =(XmlUtils::CXmlNode& node) { fromXML(node); return *this; } void SpPr::fromXML(XmlUtils::CXmlNode& node) { m_namespace = XmlUtils::GetNamespace(node.GetName()); Geometry.GetGeometryFrom(node); Fill.GetFillFrom(node); EffectList.GetEffectListFrom(node); node.ReadAttributeBase(L"bwMode", bwMode); XmlUtils::CXmlNodes oNodes; if (node.GetNodes(_T("*"), oNodes)) { int nCount = oNodes.GetCount(); for (int i = 0; i < nCount; ++i) { XmlUtils::CXmlNode oNode; oNodes.GetAt(i, oNode); CString strName = XmlUtils::GetNameNoNS(oNode.GetName()); if (_T("xfrm") == strName) xfrm = oNode; else if (_T("ln") == strName) ln = oNode; else if (_T("scene3d") == strName) scene3d = oNode; else if (_T("sp3d") == strName) sp3d = oNode; } } FillParentPointersForChilds(); } CString SpPr::toXML() const { XmlUtils::CAttribute oAttr; oAttr.WriteLimitNullable(_T("bwMode"), bwMode); XmlUtils::CNodeValue oValue; oValue.WriteNullable(xfrm); oValue.Write(Geometry); oValue.Write(Fill); oValue.WriteNullable(ln); oValue.Write(EffectList); oValue.WriteNullable(scene3d); oValue.WriteNullable(sp3d); return XmlUtils::CreateNode(m_namespace + _T(":spPr"), oAttr, oValue); } void SpPr::Merge(SpPr& spPr)const { if(xfrm.IsInit()) xfrm->Merge(spPr.xfrm); if(Geometry.is_init()) spPr.Geometry = Geometry; if(Fill.is_init()) spPr.Fill = Fill;//.fromXML(Fill.toXML()); if(ln.IsInit()) ln->Merge(spPr.ln); } void SpPr::FillParentPointersForChilds() { if(xfrm.IsInit()) xfrm->SetParentPointer(this); Geometry.SetParentPointer(this); Fill.SetParentPointer(this); if(ln.IsInit()) ln->SetParentPointer(this); EffectList.SetParentPointer(this); if(scene3d.IsInit()) scene3d->SetParentPointer(this); if(sp3d.IsInit()) sp3d->SetParentPointer(this); } } // namespace Logic } // namespace PPTX