#pragma once #include "Const.h" #include "StringWriter.h" namespace NSHtmlRenderer { // приходится в html разруливать простую графику. // (линии (горизонтальные/вектикальные), ректы (не повернутые)). // для них не нужно генерить html5-код, который генерит тяжелую картинку // и подгружает ее в память const LONG g_lSimpleCommandsCountMax = 100; class CVectorGraphicsWriter { public: enum SimpleCommand { scMoveTo = 0, scLineTo = 1, scClose = 2 }; class CSimpleCommand { public: SimpleCommand m_eType; double m_dX; double m_dY; }; public: CStringWriter m_oWriterSimpleGraphics; CStringWriter m_oWriterVMLPath; CStringWriter m_oWriterCanvas; CStringWriter m_oWriterVML; Graphics::IASCGraphicSimpleComverter* m_pSimpleConverter; NSStructures::CPen* m_pPen; NSStructures::CBrush* m_pBrush; CMatrix* m_pFullTransform; double m_dCurrentMoveToX; double m_dCurrentMoveToY; bool m_bIsSimpleGraphics; public: BOOL m_bIsSimple; BOOL m_bIsClip; BOOL m_bIsClipping; CSimpleCommand* m_arSimpleCommands; LONG m_lCountSC; public: CVectorGraphicsWriter() : m_oWriterVML(), m_oWriterCanvas(), m_oWriterSimpleGraphics(), m_oWriterVMLPath() { m_bIsClip = FALSE; m_bIsClipping = FALSE; m_bIsSimple = TRUE; m_pSimpleConverter = NULL; m_pPen = NULL; m_pBrush = NULL; m_pFullTransform = NULL; m_dCurrentMoveToX = 0; m_dCurrentMoveToY = 0; m_lCountSC = 0; m_bIsSimpleGraphics = true; m_arSimpleCommands = new CSimpleCommand[g_lSimpleCommandsCountMax]; } ~CVectorGraphicsWriter() { RELEASEARRAYOBJECTS(m_arSimpleCommands); } inline void EndPage() { m_oWriterSimpleGraphics.ClearNoAttack(); m_oWriterVMLPath.ClearNoAttack(); m_oWriterCanvas.ClearNoAttack(); m_oWriterVML.ClearNoAttack(); m_bIsSimpleGraphics = true; } inline void WriteBeginPath() { m_oWriterCanvas.WriteString(g_bstr_canvas_StartPath); } inline void WriteEndPath() { m_oWriterVMLPath.ClearNoAttack(); m_bIsSimple = TRUE; m_lCountSC = 0; } void WritePathStart() { m_oWriterCanvas.WriteString(g_bstr_canvas_StartPath); } void WritePathClose() { m_oWriterCanvas.WriteString(g_bstr_canvas_ClosePath); if (!m_bIsClipping) { m_oWriterVMLPath.WriteString(g_bstr_vml_ClosePath); } if (m_bIsSimple) { if (0 < m_lCountSC) { m_arSimpleCommands[m_lCountSC].m_eType = scLineTo; m_arSimpleCommands[m_lCountSC].m_dX = m_dCurrentMoveToX; m_arSimpleCommands[m_lCountSC].m_dY = m_dCurrentMoveToY; ++m_lCountSC; if (m_lCountSC == g_lSimpleCommandsCountMax) { m_bIsSimple = FALSE; } } } } void WritePathMoveTo(double& x, double& y) { CString str1 = _T(""); //str1.Format(g_string_canvas_MoveTo, x, y); str1.Format(g_string_canvas_MoveToD, round(x), round(y)); m_oWriterCanvas.WriteString(str1); if (!m_bIsClipping) { CString str2 = _T(""); str2.Format(g_string_vml_MoveTo, round(x), round(y)); m_oWriterVMLPath.WriteString(str2); } if (m_bIsSimple) { m_arSimpleCommands[m_lCountSC].m_eType = scMoveTo; m_arSimpleCommands[m_lCountSC].m_dX = x; m_arSimpleCommands[m_lCountSC].m_dY = y; m_dCurrentMoveToX = x; m_dCurrentMoveToY = y; ++m_lCountSC; if (m_lCountSC == g_lSimpleCommandsCountMax) { m_bIsSimple = FALSE; } } } void WritePathLineTo(double& x, double& y) { if (0 == m_oWriterVMLPath.GetCurSize()) { CString str3 = _T(""); //str3.Format(g_string_canvas_MoveTo, x, y); str3.Format(g_string_canvas_MoveToD, round(x), round(y)); m_oWriterCanvas.WriteString(str3); str3 = _T(""); str3.Format(g_string_vml_MoveTo, round(x), round(y)); m_oWriterVMLPath.WriteString(str3); } CString str1 = _T(""); //str1.Format(g_string_canvas_LineTo, x, y); str1.Format(g_string_canvas_LineToD, round(x), round(y)); m_oWriterCanvas.WriteString(str1); if (!m_bIsClipping) { CString str2 = _T(""); str2.Format(g_string_vml_LineTo, round(x), round(y)); m_oWriterVMLPath.WriteString(str2); } if (m_bIsSimple) { if (0 == m_lCountSC) { m_arSimpleCommands[m_lCountSC].m_eType = scMoveTo; m_arSimpleCommands[m_lCountSC].m_dX = x; m_arSimpleCommands[m_lCountSC].m_dY = y; m_dCurrentMoveToX = x; m_dCurrentMoveToY = y; ++m_lCountSC; } else { double _x = m_arSimpleCommands[m_lCountSC - 1].m_dX; double _y = m_arSimpleCommands[m_lCountSC - 1].m_dY; if ((FABS(_x - x) < 0.01) || (FABS(_y - y) < 0.01)) { // продолжаем симпл! m_arSimpleCommands[m_lCountSC].m_eType = scLineTo; m_arSimpleCommands[m_lCountSC].m_dX = x; m_arSimpleCommands[m_lCountSC].m_dY = y; ++m_lCountSC; if (m_lCountSC == g_lSimpleCommandsCountMax) { m_bIsSimple = FALSE; } } } } } void WritePathCurveTo(double& x1, double& y1, double& x2, double& y2, double& x3, double& y3) { if (0 == m_oWriterVMLPath.GetCurSize()) { CString str3 = _T(""); //str3.Format(g_string_canvas_MoveTo, x1, y1); str3.Format(g_string_canvas_MoveToD, round(x1), round(y1)); m_oWriterCanvas.WriteString(str3); str3 = _T(""); str3.Format(g_string_vml_MoveTo, round(x1), round(y1)); m_oWriterVMLPath.WriteString(str3); } CString str1 = _T(""); //str1.Format(g_string_canvas_CurveTo, x1, y1, x2, y2, x3, y3); str1.Format(g_string_canvas_CurveToD, round(x1), round(y1), round(x2), round(y2), round(x3), round(y3)); m_oWriterCanvas.WriteString(str1); if (!m_bIsClipping) { CString str2 = _T(""); str2.Format(g_string_vml_CurveTo, round(x1), round(y1), round(x2), round(y2), round(x3), round(y3)); m_oWriterVMLPath.WriteString(str2); } m_bIsSimple = FALSE; } void WriteDrawPath(LONG lType, LONG lIDTx, LONG& lCurTxNumber, LONG& lPageNumber) { if (m_bIsSimple && (-1 == lIDTx)) { // пишем по-крутому double x = 0; double y = 0; double w = 0; double h = 0; bool bIsRect = IsRect(x, y, w, h); if (bIsRect) { if ((0 == w && 0 == h)) return; w = max(1, w); h = max(1, h); if (bIsRect) { CString strLineColor = GetStringColor(m_pPen->Color); CString strFillColor = GetStringColor(m_pBrush->Color1); if (0 == m_pBrush->Alpha1) strFillColor = _T("transparent"); if ((1 >= w) || (1 >= h) && (lType < 0xFF)) { CString strRect = _T(""); strRect.Format(g_string_rect, 0, strLineColor, strLineColor, (double)m_pPen->Alpha / 255.0, round(x), round(y), round(w), round(h)); m_oWriterSimpleGraphics.WriteString(strRect); } else { if (0x00 == (lType & 0xFF)) { CString strRect = _T(""); strRect.Format(g_string_rect, 0, strFillColor, strLineColor, (double)m_pBrush->Alpha1 / 255.0, round(x), round(y), round(w), round(h)); m_oWriterSimpleGraphics.WriteString(strRect); } else if (lType < 0xFF) { CString strRect = _T(""); strRect.Format(g_string_rect, 1, strFillColor, strLineColor, (double)m_pPen->Alpha / 255.0, round(x), round(y), round(w), round(h)); m_oWriterSimpleGraphics.WriteString(strRect); } else { double dAlpha = (double)m_pBrush->Alpha1 / 255.0; CString strRect = _T(""); strRect.Format(g_string_rect, 1, strFillColor, strLineColor, dAlpha, round(x), round(y), round(w), round(h)); m_oWriterSimpleGraphics.WriteString(strRect); } } } } else { m_bIsSimpleGraphics = false; } } else { m_bIsSimpleGraphics = false; } CString strStroked = _T("false"); CString strFilled = _T("false"); //if (0x00 != (0x02 & (lType >> 8)) && ((lType & 0xFF) == 0x00)) //{ // lType = 1; // m_pPen->Color = m_pBrush->Color1; // m_pPen->Alpha = m_pBrush->Alpha1; //} bool bStroke = false; if (m_pPen->Alpha == 0) lType &= 0xFF00; if ((-1 == lIDTx) && (0 == m_pBrush->Alpha1)) lType &= 0xFF; // canvas if ((lType & 0x01) == 0x01) { CString strStrokeStyle = SetStrokeColor(m_pPen->Color, m_pPen->Alpha); //CString strStrokeStyle = _T(""); //strStrokeStyle.Format(g_string_canvas_StrokeColor, ConvertColor(m_pPen->Color)); m_oWriterCanvas.WriteString(strStrokeStyle); bStroke = true; if (0x00 != m_pPen->Alpha) { strStroked = _T("true"); } } if (lType > 0x01) { if (-1 != lIDTx) { // текстура! CString strImage = _T(""); double x = 0; double y = 0; double w = 0; double h = 0; m_pSimpleConverter->PathCommandGetBounds(&x, &y, &w, &h); double r = x + w; double b = y + h; m_pFullTransform->TransformPoint(x, y); m_pFullTransform->TransformPoint(r, b); w = r - x; h = b - y; strImage.Format(g_string_canvas_drawImage, lIDTx, lIDTx, lIDTx, lIDTx, lIDTx, round(x), round(y), round(w), round(h), lPageNumber, lCurTxNumber, lPageNumber, lCurTxNumber); m_oWriterCanvas.WriteString(strImage); } else { CString strFillStyle = SetFillColor(m_pBrush->Color1, m_pBrush->Alpha1); //CString strFillStyle = _T(""); //strFillStyle.Format(g_string_canvas_FillColor, ConvertColor(m_pBrush->Color1)); m_oWriterCanvas.WriteString(strFillStyle); m_oWriterCanvas.WriteString(g_bstr_canvas_Fill); } strFilled = _T("true"); } if (bStroke) { m_oWriterCanvas.WriteString(g_bstr_canvas_Stroke); } CString str = m_oWriterVMLPath.GetData(); CString strVML = _T(""); if (-1 != lIDTx) { strVML.Format(g_string_shape_vmlTexture, strStroked, ConvertColor(m_pPen->Color), strFilled, str, lIDTx, (double)m_pBrush->Alpha1 / 255); } else if (0xFF == m_pBrush->Alpha1) { strVML.Format(g_string_shape_vml, strStroked, ConvertColor(m_pPen->Color), strFilled, ConvertColor(m_pBrush->Color1), str); } else { strVML.Format(g_string_shape_vmlAlpha, strStroked, ConvertColor(m_pPen->Color), strFilled, ConvertColor(m_pBrush->Color1), str, (double)m_pBrush->Alpha1 / 255); } m_oWriterVML.WriteString(strVML); if (-1 != lIDTx) { ++lCurTxNumber; } } void WritePathClip() { m_bIsClipping = TRUE; } void WritePathClipEnd() { m_bIsClipping = FALSE; double x = 0; double y = 0; double w = 0; double h = 0; m_pSimpleConverter->PathCommandGetBounds(&x, &y, &w, &h); if ((0 > w) || (0 > h)) { // никакого клипа нет! return; } else { if (!m_bIsClip) { m_oWriterCanvas.WriteString(g_bstr_canvas_Save); } m_bIsClip = TRUE; m_oWriterCanvas.WriteString(g_bstr_canvas_Clip); } } void WritePathResetClip() { if (m_bIsClip) { m_oWriterCanvas.WriteString(g_bstr_canvas_Restore); } m_bIsClip = FALSE; m_bIsClipping = FALSE; } protected: bool IsRect(double& x, double& y, double& w, double& h) { if (1 >= m_lCountSC) return false; double dPrevX = m_arSimpleCommands[0].m_dX; double dPrevY = m_arSimpleCommands[0].m_dY; long lCurDirection = 0; CSimpleArray arX; CSimpleArray arY; arX.Add(dPrevX); arY.Add(dPrevY); double dXmin = dPrevX; double dXmax = dPrevX; double dYmin = dPrevY; double dYmax = dPrevY; double _dX = m_arSimpleCommands[m_lCountSC - 1].m_dX; double _dY = m_arSimpleCommands[m_lCountSC - 1].m_dY; for (LONG i = 1; i < m_lCountSC; ++i) { CSimpleCommand* pComm = &m_arSimpleCommands[i]; if (scLineTo != pComm->m_eType) return false; long lDir = SkipCurDirection(lCurDirection, i, dPrevX, dPrevY); double dX = _dX; double dY = _dY; if (i < m_lCountSC) { dX = m_arSimpleCommands[i - 1].m_dX; dY = m_arSimpleCommands[i - 1].m_dY; } if (dX > dXmax) dXmax = dX; else if (dX < dXmin) dXmin = dX; if (dY > dYmax) dYmax = dY; else if (dY < dYmin) dYmin = dY; arX.Add(dX); arY.Add(dY); lCurDirection = lDir; } // все, массивы заполнены. // теперь осталось определить, рект ли это // должно: // 1) кроме минимумов и максимумов ничего не может быть. // 2) все точки ректа должны присутствовать bool b1 = false; bool b2 = false; bool b3 = false; bool b4 = false; int lCount = arX.GetSize(); for (int i = 0; i < lCount; ++i) { double ___x = arX[i]; double ___y = arY[i]; bool bBreak = false; if (IsEqualPoint(___x, ___y, dXmin, dYmin)) b1 = true; else if (IsEqualPoint(___x, ___y, dXmax, dYmin)) b2 = true; else if (IsEqualPoint(___x, ___y, dXmin, dYmax)) b4 = true; else if (IsEqualPoint(___x, ___y, dXmax, dYmax)) b3 = true; else return false; } x = dXmin; y = dYmin; w = dXmax - dXmin; h = dYmax - dYmin; if (b1 && b2 && !b3 && !b4) return true; if (b1 && !b2 && !b3 && b4) return true; if (!b1 && b2 && b3 && !b4) return true; if (!b1 && !b2 && b3 && b4) return true; if (b1 && b2 && b3 && b4) return true; return false; } // direction: (0 - вправо, 1 - вниз, 2 - влево, 3 - вверх) inline long SkipCurDirection(const long& lDirection, long& lIndexCur, double& dPrevX, double& dPrevY) { for (; lIndexCur < m_lCountSC; ++lIndexCur) { long lDir = GetCurDirection(lIndexCur, dPrevX, dPrevY); dPrevX = m_arSimpleCommands[lIndexCur].m_dX; dPrevY = m_arSimpleCommands[lIndexCur].m_dY; if ((-1 == lDir) || (lDir == lDirection)) continue; return lDir; } return -1; } inline long GetCurDirection(const long& lIndex, const double& dPrevX, const double& dPrevY) { double x = m_arSimpleCommands[lIndex].m_dX; double y = m_arSimpleCommands[lIndex].m_dY; if (FABS(y - dPrevY) < 0.01) { if (FABS(x - dPrevX) < 0.01) { return -1; } return (x >= dPrevX) ? 0 : 2; } else { return (y >= dPrevY) ? 1 : 3; } } inline bool IsEqualPoint(double& x, double&y, double& _x, double& _y) { if ((FABS(x - _x) < 0.1) && (FABS(y - _y) < 0.1)) return true; return false; } bool IsTwoRectOneDirection() { return true; } LONG SkipRect(LONG& lStart, LONG& lEnd) { } }; }