/* * Copyright (C) Ascensio System SIA, 2009-2026 * * This program is a free software product. You can redistribute it and/or * modify it under the terms of the GNU Affero General Public License (AGPL) * version 3 as published by the Free Software Foundation, together with the * additional terms provided in the LICENSE file. * * This program is distributed WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For * details, see the GNU AGPL at: https://www.gnu.org/licenses/agpl-3.0.html * * You can contact Ascensio System SIA by email at info@onlyoffice.com * or by postal mail at 20A-6 Ernesta Birznieka-Upisha Street, Riga, * LV-1050, Latvia, European Union. * * The interactive user interfaces in modified versions of the Program * are required to display Appropriate Legal Notices in accordance with * Section 5 of the GNU AGPL version 3. * * No trademark rights are granted under this License. * * All non-code elements of the Product, including illustrations, * icon sets, and technical writing content, are licensed under the * Creative Commons Attribution-ShareAlike 4.0 International License: * https://creativecommons.org/licenses/by-sa/4.0/legalcode * * This license applies only to such non-code elements and does not * modify or replace the licensing terms applicable to the Program's * source code, which remains licensed under the GNU Affero General * Public License v3. * * SPDX-License-Identifier: AGPL-3.0-only */ #pragma once #include "Elements.h" namespace PPT { class CTransition { public: bool m_bAudioPresent; // is audio present CAudioElement m_oAudio; // audio BYTE m_nEffectDirection; // effect direction BYTE m_nEffectType; // transition type bool m_bLoopSound; // loop audio bool m_bStopSound; // stop playing all previous audio before transition // bool m_bAdvClick; // Attributes for true transition // int m_nAdvTm; int m_nSpeed; CTransition() : m_oAudio() { m_bAudioPresent = false; m_nEffectType = 0xff; m_nEffectDirection = 0; m_bLoopSound = false; m_bStopSound = false; // m_bAdvClick = true; // m_nAdvTm = 0; m_nSpeed = 2; } ~CTransition() { } CTransition& operator=(const CTransition& oSrc) { m_bAudioPresent = oSrc.m_bAudioPresent; m_nEffectType = oSrc.m_nEffectType; m_nEffectDirection = oSrc.m_nEffectDirection; m_bLoopSound = oSrc.m_bLoopSound; m_bStopSound = oSrc.m_bStopSound; m_nSpeed = oSrc.m_nSpeed; return *this; } CTransition(const CTransition& oSrc) { *this = oSrc; } }; class CSlideShowInfo { public: double m_dSlideDuration; // slide duration (excluding transition) bool m_bHidden; // whether to NOT show slide during playback CTransition m_oTransition; // transition bool m_bAdvClick; // allow automatic timed transition bool m_bManulClick; // advance to next on click CSlideShowInfo() : m_oTransition() { m_dSlideDuration = -1.0; m_bHidden = false; m_bAdvClick = false; m_bManulClick = true; } ~CSlideShowInfo() { } CSlideShowInfo& operator=(const CSlideShowInfo& oSrc) { m_dSlideDuration = oSrc.m_dSlideDuration; m_bHidden = oSrc.m_bHidden; m_bAdvClick = oSrc.m_bAdvClick; m_oTransition = oSrc.m_oTransition; return *this; } CSlideShowInfo(const CSlideShowInfo& oSrc) { *this = oSrc; } }; }