Delete unused headers & add new files

This commit is contained in:
Alexey Nagaev
2024-12-14 11:33:47 +03:00
parent 20d2ff7954
commit fe2ca8c566
11 changed files with 28 additions and 9 deletions

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@ -32,6 +32,7 @@ HEADERS += \
src/logic/elements/ContText.h \
src/logic/elements/Paragraph.h \
src/logic/elements/Shape.h \
src/logic/elements/Table.h \
src/logic/elements/TextLine.h \
src/logic/managers/ExternalImageStorage.h \
src/logic/managers/FontStyleManager.h \
@ -56,6 +57,7 @@ SOURCES += \
src/logic/elements/ContText.cpp \
src/logic/elements/Paragraph.cpp \
src/logic/elements/Shape.cpp \
src/logic/elements/Table.cpp \
src/logic/elements/TextLine.cpp \
src/logic/managers/FontManager.cpp \
src/logic/managers/FontStyleManager.cpp \

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@ -1,6 +1,4 @@
#pragma once
#include <vector>
#include <memory>
#include "../../../../DesktopEditor/common/StringBuilder.h"

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@ -0,0 +1,6 @@
#include "Table.h"
namespace NSDocxRenderer
{
} // namespace NSDocxRenderer

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@ -0,0 +1,15 @@
#pragma once
#include "BaseItem.h"
namespace NSDocxRenderer
{
class CTable : public CBaseItem
{
CTable() = default;
virtual ~CTable() = default;
};
} // namespace NSDocxRenderer

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@ -1,7 +1,6 @@
#pragma once
#include "../../../../DesktopEditor/raster/BgraFrame.h"
#include "../../../../DesktopEditor/graphics/Image.h"
#include "../../resources/ImageInfo.h"
#include <map>
#include <memory>
#ifndef DOCXRENDERER_USE_DYNAMIC_LIBRARY

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@ -1,6 +1,7 @@
#include "ImageManager.h"
#include "../../../../DesktopEditor/common/Directory.h"
#include "../../../../DesktopEditor/raster/BgraFrame.h"
#include "../../resources/Constants.h"

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@ -1,4 +1,7 @@
#pragma once
#include <map>
#include "../../../../DesktopEditor/common/CalculatorCRC32.h"
#include "ExternalImageStorage.h"

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@ -1,6 +1,5 @@
#pragma once
#include <list>
#include <memory>
#include "../elements/Paragraph.h"
#include "../styles/ParagraphStyle.h"

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@ -1,7 +1,6 @@
#pragma once
#include <string>
#include <map>
#include <algorithm>
class ColorTable
{

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@ -1,8 +1,6 @@
#include "VectorGraphics.h"
#include <algorithm>
#include <string.h>
#include <numeric>
#include <limits>
#include "../../../DesktopEditor/graphics/Matrix.h"

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@ -2,7 +2,6 @@
#include "../../../DesktopEditor/graphics/GraphicsPath.h"
#include <list>
#include <memory>
#include <array>
namespace NSDocxRenderer