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fix bug #60339
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@ -273,7 +273,7 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\</IntDir>
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<IncludePath>..\..\..\Common\3dParty\boost\build\win_32\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<IncludePath>..\..\..\Common\3dParty\boost\build\win_32\include;..\..\Common;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>..\..\..\Common\3dParty\boost\build\win_32\lib;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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@ -82,8 +82,8 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\</IntDir>
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<IncludePath>..\..\Common\3dParty\boost\build\win_32\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>..\..\Common\3dParty\boost\build\win_32\lib;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
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<IncludePath>..\..\..\Common\3dParty\boost\build\win_32\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>..\..\..\Common\3dParty\boost\build\win_32\lib;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>$(Platform)\$(Configuration)\</OutDir>
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@ -82,8 +82,8 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\</IntDir>
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<IncludePath>..\..\Common\3dParty\boost\build\win_32\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>..\..\Common\3dParty\boost\build\win_32\lib;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
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<IncludePath>..\..\..\Common\3dParty\boost\build\win_32\include;..\..\Common;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>..\..\..\Common\3dParty\boost\build\win_32\lib;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>$(Platform)\$(Configuration)\</OutDir>
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@ -99,8 +99,8 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\</IntDir>
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<IncludePath>..\..\Common\3dParty\boost\build\win_32\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>..\..\Common\3dParty\boost\build\win_32\lib;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
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<IncludePath>..\..\..\Common\3dParty\boost\build\win_32\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>..\..\..\Common\3dParty\boost\build\win_32\lib;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>$(Platform)\$(Configuration)\</OutDir>
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@ -88,8 +88,8 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\</IntDir>
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<IncludePath>..\..\Common\3dParty\boost\build\win_32\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>..\..\Common\3dParty\boost\build\win_32\lib;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
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<IncludePath>..\..\..\Common\3dParty\boost\build\win_32\include;..\..\Common;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>..\..\..\Common\3dParty\boost\build\win_32\lib;$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>$(Platform)\$(Configuration)\</OutDir>
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