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fix bug #53873
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@ -75,6 +75,8 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(Platform)\$(Configuration)\</IntDir>
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<IncludePath>D:\_Work\core\Common\3dParty\boost\build\win_64\include;$(IncludePath)</IncludePath>
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<LibraryPath>D:\_Work\core\Common\3dParty\boost\build\win_64\lib;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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@ -143,12 +145,6 @@
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<ClInclude Include="..\source\CryptTransform.h" />
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<ClInclude Include="..\source\ECMACryptFile.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Common\3dParty\cryptopp\cryptlib.vcxproj">
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<Project>{3423ec9a-52e4-4a4d-9753-edebc38785ef}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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