mirror of
https://github.com/ONLYOFFICE/core.git
synced 2026-04-07 13:55:33 +08:00
Add logic for one color gradient
This commit is contained in:
@ -405,7 +405,7 @@ namespace NSStructures
|
||||
{
|
||||
discrete_step = 1.0f / n;
|
||||
}
|
||||
bool checkLuminosity()
|
||||
bool checkLuminosity() const
|
||||
{
|
||||
if (shading.patch_colors.empty())
|
||||
return false;
|
||||
@ -417,6 +417,40 @@ namespace NSStructures
|
||||
|
||||
return true;
|
||||
}
|
||||
bool colorEqual(const agg::rgba8& c1, const agg::rgba8& c2) const
|
||||
{
|
||||
return c1.r == c2.r &&
|
||||
c1.g == c2.g &&
|
||||
c1.b == c2.b &&
|
||||
c1.a == c2.a;
|
||||
}
|
||||
bool isOneColor() const
|
||||
{
|
||||
switch (shading.shading_type)
|
||||
{
|
||||
case ShadingInfo::FunctionOnly:
|
||||
case ShadingInfo::Parametric:
|
||||
return false;
|
||||
case ShadingInfo::TriangleInterpolation:
|
||||
return colorEqual(shading.triangle_colors[0], shading.triangle_colors[1]) &&
|
||||
colorEqual(shading.triangle_colors[1], shading.triangle_colors[2]);
|
||||
case ShadingInfo::CurveInterpolation:
|
||||
case ShadingInfo::TensorCurveInterpolation:
|
||||
return colorEqual(shading.patch_colors[0][0], shading.patch_colors[0][1]) &&
|
||||
colorEqual(shading.patch_colors[0][1], shading.patch_colors[1][0]) &&
|
||||
colorEqual(shading.patch_colors[1][0], shading.patch_colors[1][1]);
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
agg::rgba8 getFillColor() const
|
||||
{
|
||||
if (!shading.triangle_colors.empty())
|
||||
return shading.triangle_colors[0];
|
||||
if (!shading.patch_colors.empty())
|
||||
return shading.patch_colors[0][0];
|
||||
return agg::rgba8(0, 0, 0);
|
||||
}
|
||||
void setFillColor(const agg::rgba8& color)
|
||||
{
|
||||
shading.fill_color = color;
|
||||
|
||||
Reference in New Issue
Block a user