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UI triangle
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@ -35,6 +35,7 @@ struct Info {
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NSStructures::Point c0, c1;
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NSStructures::Point p0, p1;
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bool cont_b, cont_f;
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std::vector<NSStructures::Point> triangle ={{100, 100}, {300, 200}, {200, 350}};
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NSStructures::GradientInfo ginfo;
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@ -111,6 +112,18 @@ private slots:
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void on_ContinueBack_clicked(bool checked);
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void on_TrianglePoint1X_sliderMoved(int position);
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void on_TrianglePoint1Y_sliderMoved(int position);
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void on_TrianglePoint2X_sliderMoved(int position);
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void on_TrianglePoint2Y_sliderMoved(int position);
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void on_TrianglePoint3X_sliderMoved(int position);
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void on_TrianglePoint3Y_sliderMoved(int position);
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private:
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Ui::MainWindow *ui;
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};
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