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build_tools/scripts/core_common/modules/socketrocket.py
Oleg.Korshul b35ba7f6d5 Fix ios build
2021-10-22 12:03:40 +03:00

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#!/usr/bin/env python
# -*- coding: utf-8 -*-
import sys
sys.path.append('../..')
import config
import base
import os
import config
current_dir = base.get_script_dir() + "/../../core/Common/3dParty/socketrocket"
def buildIOS():
# Build for iphone
base.cmd("xcodebuild", ["-sdk", "iphoneos", "BITCODE_GENERATION_MODE = bitcode", "ENABLE_BITCODE = YES", "OTHER_CFLAGS = -fembed-bitcode", "-configuration", "Release"])
# Build for simulator
base.cmd("xcodebuild", ["-sdk", "iphonesimulator", "BITCODE_GENERATION_MODE = bitcode", "ENABLE_BITCODE = YES", "OTHER_CFLAGS = -fembed-bitcode", "-configuration", "Release"])
# Remove arm64 for simulator for SDK 14
base.cmd("lipo", ["-remove", "arm64", "-output", "build/Release-iphonesimulator/libSocketRocket.a", "build/Release-iphonesimulator/libSocketRocket.a"])
base.create_dir(current_dir + "/build/ios/lib")
# Create fat lib
base.cmd("lipo", ["./build/Release-iphonesimulator/libSocketRocket.a", "./build/Release-iphoneos/libSocketRocket.a", "-create", "-output",
"./build/ios/lib/libSoсketRocket.a"])
return
def buildMacOS():
# Build for iphone
base.cmd("xcodebuild", ["-sdk", "macosx", "BITCODE_GENERATION_MODE = bitcode", "ENABLE_BITCODE = YES", "OTHER_CFLAGS = -fembed-bitcode", "-configuration", "Release"])
base.create_dir(current_dir + "/build/mac_64/lib")
base.create_dir(current_dir + "/build/mac_arm64/lib")
base.cmd("lipo", ["build/Release/libSocketRocket.a", "-thin", "x86_64", "-output", "build/mac_64/lib/libSoсketRocket.a"])
base.cmd("lipo", ["build/Release/libSocketRocket.a", "-thin", "arm64", "-output", "build/mac_arm64/lib/libSoсketRocket.a"])
base.delete_file("build/Release/libSocketRocket.a")
return
def make():
if (-1 == config.option("platform").find("mac") and -1 == config.option("platform").find("ios")):
return
current_dir_old = os.getcwd()
print("[build]: socketrocket")
os.chdir(current_dir)
if (-1 != config.option("platform").find("mac")):
if not base.is_dir(current_dir + "/build/mac_64") or not base.is_dir(current_dir + "/build/mac_arm_64"):
buildMacOS()
elif (-1 != config.option("platform").find("ios")):
if not base.is_dir(current_dir + "/build/ios"):
buildIOS()
os.chdir(current_dir_old)
return