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https://github.com/ONLYOFFICE/build_tools.git
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63 lines
2.2 KiB
Python
63 lines
2.2 KiB
Python
#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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import sys
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sys.path.append('../..')
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import config
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import base
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import os
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import config
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current_dir = base.get_script_dir() + "/../../core/Common/3dParty/socketrocket"
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def buildIOS():
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# Build for iphone
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base.cmd("xcodebuild", ["-sdk", "iphoneos", "BITCODE_GENERATION_MODE = bitcode", "ENABLE_BITCODE = YES", "OTHER_CFLAGS = -fembed-bitcode", "-configuration", "Release"])
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# Build for simulator
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base.cmd("xcodebuild", ["-sdk", "iphonesimulator", "BITCODE_GENERATION_MODE = bitcode", "ENABLE_BITCODE = YES", "OTHER_CFLAGS = -fembed-bitcode", "-configuration", "Release"])
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# Remove arm64 for simulator for SDK 14
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base.cmd("lipo", ["-remove", "arm64", "-output", "build/Release-iphonesimulator/libSocketRocket.a", "build/Release-iphonesimulator/libSocketRocket.a"])
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base.create_dir(current_dir + "/build/ios/lib")
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# Create fat lib
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base.cmd("lipo", ["./build/Release-iphonesimulator/libSocketRocket.a", "./build/Release-iphoneos/libSocketRocket.a", "-create", "-output",
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"./build/ios/lib/libSoсketRocket.a"])
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return
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def buildMacOS():
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# Build for iphone
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base.cmd("xcodebuild", ["-sdk", "macosx", "BITCODE_GENERATION_MODE = bitcode", "ENABLE_BITCODE = YES", "OTHER_CFLAGS = -fembed-bitcode", "-configuration", "Release"])
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base.create_dir(current_dir + "/build/mac_64/lib")
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base.create_dir(current_dir + "/build/mac_arm64/lib")
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base.cmd("lipo", ["build/Release/libSocketRocket.a", "-thin", "x86_64", "-output", "build/mac_64/lib/libSoсketRocket.a"])
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base.cmd("lipo", ["build/Release/libSocketRocket.a", "-thin", "arm64", "-output", "build/mac_arm64/lib/libSoсketRocket.a"])
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base.delete_file("build/Release/libSocketRocket.a")
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return
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def make():
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if (-1 == config.option("platform").find("mac") and -1 == config.option("platform").find("ios")):
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return
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current_dir_old = os.getcwd()
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print("[build]: socketrocket")
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os.chdir(current_dir)
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if (-1 != config.option("platform").find("mac")):
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if not base.is_dir(current_dir + "/build/mac_64") or not base.is_dir(current_dir + "/build/mac_arm_64"):
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buildMacOS()
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elif (-1 != config.option("platform").find("ios")):
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if not base.is_dir(current_dir + "/build/ios"):
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buildIOS()
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os.chdir(current_dir_old)
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return
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